The Modality Masking Mechanism (M3), an embarrassingly simple, training-only strategy that requires no architectural changes or large-scale robot pretraining, is introduced to improve robustness of query-based VLA policies for bimanual manipulation.
Abstract
Query-based Vision-Language-Action (VLA) models offer low-latency inference that is attractive for bimanual robotic manipulation, but we observe that they can still exhibit discontinuous actions and execution failures in complex dual-arm tasks. We hypothesize that unstable multi-view and language fusion is one contributing factor in these failures, often coinciding with attention spreading to distracting regions. To improve robustness, we introduce the Modality Masking Mechanism (M3), an embarrassingly simple, training-only strategy that requires no architectural changes or large-scale robot pretraining. M3 stochastically masks subsets of modality channels during training, exposing the policy to controlled partial observations and encouraging it to rely less on distracting cues and more on evidence that remains reliable. We evaluate M3 on ten bimanual tasks from RoboTwin 2.0 and on three long-horizon real-world tasks. Compared with the Adapter baseline, M3 improves average success by 21.7% in the Clean setting and 11.4% in Clean2Rand, where policies are trained on clean demonstrations and evaluated on randomized scenes, while also improving averaged real-world full-task success by over 30%. These results suggest that structured training-time masking is a practical way to improve the robustness of query-based VLA policies for bimanual manipulation.
Vision-language-action (VLA) models have become the dominant paradigm for language-conditioned robot manipulation. However, although images and language instructions inherently encode geometric information, VLAs acquire their spatial competence purely from demonstrations. As a result, they are reliable only within the range of scene poses that the demonstrations cover. We propose SAVLA, an end-to-end symmetry-aware VLA model for robust and data-efficient policy learning. Our approach keeps the pretrained vision-language backbone entirely frozen while combining it with an equivariant flow-matching action head and a learned canonicalizer. The head decomposes its state, action, and conditioning inputs into invariant and equivariant channels, and preserves this typing throughout all of its layers. The canonicalizer transforms oblique-view images into a canonical frame and rotates the geometric conditions consistently. We evaluate our model on LIBERO. Compared with the GR00T N1.5 baseline, SAVLA improves the success rate averaged over all four LIBERO suites by 5.1 points and increases the mean success rate under rotation on LIBERO-Goal from 41.5% to 90.4%.
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Generalizable and robust dexterous in-hand manipulation requires a policy to infer object pose, geometry, contact, and potential slip from partial and noisy observations. Although recent tactile and visuotactile RL methods achieve strong in-hand rotation in controlled settings, their robustness often degrades under pose shifts, force disturbances, and object variation. We propose WM-Craftnet, a world-model-conditioned framework that learns compact action-conditioned latent dynamics from proprioception, depth, tactile sensing, and actions, supervised by multimodal reconstruction and reward prediction. Rather than using the world model for latent imagination or policy optimization, WM-Craftnet uses the learned World Synesthesia Model (WSM) as recurrent task context for an asymmetric actor--critic policy. Importantly, WSM is trained to reconstruct clean depth targets from noisy depth inputs, providing a denoised geometric state for real-robot deployment. Ablations over recurrent baselines, auxiliary heads, tactile masking, and WSM modality heads show that predictive world modeling, clean-depth supervision, and tactile contact cues all shape the learned state. A WSM pretrained on nine \(z\)-axis objects serves as a reusable prior for \(49\)-object downstream policy learning. This context improves multi-object rotation, with quantitative and qualitative evidence for unseen-object, perturbation-recovery, and sim-to-real transfer.
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The real-robot benchmark demonstrates that StellaVLA can use both human/robot demos and human-to-robot (XR) demos as in-context structured demonstration to help VLA model adapt to OOD tasks.
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TemporalFlow-VLA provides a compact, physically grounded interface for exploiting ordered execution history without explicit motion estimation or geometric processing at deployment, and shows its clearest advantage over prior methods on longer-horizon, multi-stage manipulation.
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