Aug 2026· Riemann: Research of Mathematics and Mathematics Education· 0 citations· 18 references
Abstract
Mathematical communication skills are crucial in the digital era, but students often experience cognitive barriers in abstract composition and inverse function materials. Evaluation of the impact of innovative digital learning is generally still dominated by a macro quantitative approach, thus ignoring specific cognitive dynamics based on students' initial abilities. This descriptive qualitative study aims to describe the profile of mathematical communication skills (drawing, math expression, written text) of students in the Quizizz-assisted Discovery Learning model in terms of their Prior Mathematical Ability (PMA). Through a purposive sampling technique, 6 subjects were selected from a total of 27 students in the experimental class to represent the high, medium, and low PMA clusters. Data were collected through triangulation of test achievement graphs, analysis of student worksheet results, and in-depth clinical interviews. The results of the study revealed three main findings: (1) The high groups showed established metacognition and fluency of layered representations across all indicators. (2) The medium groups manifested a cognitive bypass anomaly, where students tactically sacrificed the drawing aspect for the sake of efficient algebraic-verbal calculation time (cognitive trade-off). (3) The low groups experienced the paradox of digital gamification; The Quizizz feature helps with short-term memory retention in written text, but the pressure of the fast-paced game rhythm triggers impulsive cognitive styles and time-constrained anxiety, which leads to careless errors in algebraic expressions during manual written tests. In conclusion, the integration of gamification technology does not have a linear impact on all levels of student ability, requiring intervention in the form of time regulation, differentiation, and scaffolding to minimize cognitive barriers in lower groups.
The integration of Google Sites and Wizer.me has great potential to serve as an alternative platform to support digital mathematics learning in schools and was effective, although internet infrastructure constraints remained the primary technical challenge in the field.
The generally low levels of students’ mathematical communication skills and self-confidence, particularly in arithmetic sequences and series, formed the primary basis for this study. Therefore, the effectiveness of a mathematics student worksheet based on the discovery learning model needs to be examined. The Canva app...
Agustin Mulyantini, J. Sabandar, A. Yuliani· Journal of innovative mathem...· 0 citations
Fiqh instruction plays a strategic role in shaping students' religious understanding; consequently, the effectiveness of the learning process is a crucial aspect requiring in-depth study. Instructional effectiveness is determined not only by mastery of the subject matter but also by the quality of the educational inter...
Asep Supriatna, Rusdi Bin Jamaludin· Bulletin of Pedagogical Rese...· 0 citations
The findings indicate that strengthening CTS in Coding and AI learning requires not only adequate digital literacy and learning motivation but also active cognitive engagement, and problem-based gamified quizzes can provide a learning context that encourages students to actively understand concepts, analyze problems, a...
Marina Elfera, H. Hidayat, T. Sriwahyuni et al.· Jurnal Penelitian Pendidikan...· 0 citations
The obtained findings revealed that gamifying mechanics resulted in significant increase in academic success and that student motivation rose from 3.10 to 4.30, which proved that the method supports cognitive processes and critical thinking abilities.
E. Impacto, DE Aprendizaje, Online Gamificado et al.· 1 citation
E Edugame-supported PBL provides an effective instructional strategy for strengthening scientific literacy and collaboration skills while offering practical guidance for teachers and curriculum developers to implement interactive, student-centered science learning.
Ina Sri Rokayati, Muhtarom, Ngatmini· Indonesian Journal of Educat...· 0 citations
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