This work forms the problem as obtaining a Nash equilibrium of a two-player zero-sum game between policies, and proposes two algorithms: Best-of-Nash (BoN) and Nash Mirror Descent (NMD), which are proved to achieve a duality gap that matches the problem lower bound.
Abstract
Preference-based fine-tuning methods such as RLHF and DPO require substantial compute and large preference datasets. They also need direct access to the model parameters which are not provided by many state-of-the art models. Inference-time alignment offers a cost-effective alternative without updating model parameters. However, existing inference-time methods rely on a scalar reward model derived under a Bradley-Terry assumption, which cannot represent general preferences. Following recent work on fine-tuning with generalized preferences, in this work, we initiate the study of inference-time alignment under general preferences. We formulate the problem as obtaining a Nash equilibrium of a two-player zero-sum game between policies. We propose two algorithms: Best-of-Nash (BoN) and Nash Mirror Descent (NMD). We prove that both algorithms achieve a duality gap that matches the problem lower bound. Empirically, we implement the two methods on three datasets, which shows that our methods substantially outperform the base policy, converging to the performance of the fine-tuned models. Moreover, our results show that NMD remains robust across the regularization parameter.
NashDreamer is proposed, a principled MBRL framework for two-player zero-sum IIGs that introduces a centralized Multi-Agent Recurrent State-Space Model (MARSSM) that decouples environment dynamics from the effect of players's strategies on their individual observations.
This paper introduces a novel reward-model-free, critic-free, and gradient-based PbRL algorithm compatible with segment preferences named Segment Pairwise Proximal Policy Optimization (SP3O), and provides a theoretical basis for the algorithm and analyze the tradeoff in choosing the segment length.
Generative model alignment has received broad interest, and significant progress has been made in supervised fine-tuning and inference-time computation. Yet, alignment has remained poorly understood from a statistical learning perspective. We formulate inference-time alignment as a weak-to-strong learning problem, wher...
Steve Hanneke, Hongao Wang, Mingyue Xu· 0 citations
Preference-based reward shaping can guide reinforcement learning, but adding preference signals to the reward may unintentionally change the task being optimized. We address this problem with IncentRL, a framework that introduces preference guidance while explicitly characterizing its effect on external-task performanc...
Best-of-$n$ (BoN) sampling is a simple yet effective inference-time alignment method, but hard maximization provides only coarse control over the trade-off between reward and distribution shift. Soft Best-of-$n$ (Verdun et al. 2025) provides smoother control and converges to the optimal distribution associated with KL-...
Yan-Xiao Liu, Si-Cheng Wan, Deniz Gündüz· 0 citations
Direct preference optimization DPO is a promising offline approach for aligning large language models (LLMs) due to its simplicity, computational efficiency, and implicit modeling of human preferences. Interestingly, iterative extensions of DPO have achieved stronger performance on academic benchmarks, raising two key...
Wen-Bo Zhang, Wen-Zhuo Zhou, Heng-Rui Cai et al.· 0 citations
With $2.1 million funding from Google.org, the open-source Public Transit Intelligence Hub will unify public transit monitoring, operations, and passenger communication.
Professor Sherry Turkle’s new book, “Artificial Intimacy,” offers a withering critique of chatbots and the antisocial dynamics she believes they encourage.
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