This work introduces online contextual matrix games and proposes OnGameLearn, an online learning algorithm that efficiently balances exploration and exploitation across both player actions and contexts and effectively navigates the intertwined challenges of strategic and contextual decision-making.
Abstract
Online decision making often requires navigating a landscape shaped by both dynamic contexts and strategic interactions. In competitive pricing, for example, hotels must account for both dynamic contextual factors and rivals'strategic responses. Existing approaches address only part of this challenge: contextual bandits optimize single-agent decisions using observable features but ignore multi-player interactions, while online matrix games capture strategic behavior through Nash equilibrium but assume fixed payoffs, ignoring contextual information. How should agents act then when strategic payoffs evolve with contextual signals? We introduce \emph{online contextual matrix games} to integrate contextual information into multi-player online games. We further propose \emph{OnGameLearn}, an online learning algorithm that efficiently balances exploration and exploitation across both player actions and contexts. This approach comes with statistical guarantees: tail bounds for the estimated payoff matrix, the convergence of the estimated Nash equilibrium, the asymptotic normality of the parameter estimators, and the sublinear regret bound. We also develop the notion of \emph{policy value} in matrix games and develop a doubly robust, $\sqrt{T}$-consistent estimator for it. Across simulated studies and a real-world hotel pricing application, we find that OnGameLearn effectively navigates the intertwined challenges of strategic and contextual decision-making.
This paper studies learning in infinite-horizon, nonzero-sum linear-quadratic stochastic games under a radically uncoupled information structure, where players are either unaware of opponents or strategically oblivious, observing only their own action history.
The results show that this bias is rapidly eroded under subsequent adversarial training on heterogeneous games, where play reverts to mixed or risk-sensitive equilibria.
Bounded rationality is extended from simultaneous to sequential decision structures on scale-free networks, showing how modified backward induction yields approximate subgame perfect equilibria that converge to their exact counterparts as the rationality parameter increases, forming bounded-rationality refinements of N...
Rank-one games already separate efficient equilibrium computation from strategic planning against a learning opponent, and this result shows that this equilibrium tractability does not extend to planning against learning dynamics.
A three-player game is constructed with a preferentially stable set whose span is dynamically unstable, showing that preferences do not suffice as a criterion of dynamic stability and bridges the gap via the notion of resilience under aggregate deviations.
Omar Abbadi, R. Laraki, P. Mertikopoulos· 2 citations
Numerical results reveal that the game's value converges after only a few iterations, suggesting that higher-order belief states provide vanishing benefit, and an alternative approach based on best response dynamics is proposed, which provides insights into belief representation and theory of mind challenges.
Yuxiang Guan, Iman Shames, Tyler H. Summers· 0 citations
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