Humanoid soccer is a challenging testbed for dynamic whole-body control, requiring robots to coordinate balance, locomotion, object interaction, and skill switching over long horizons. Existing humanoid sports methods often rely on task-specific multi-stage pipelines, making it difficult to jointly learn and compose multiple object-interactive skills within a single deployable policy. To address this, we present SkillX, a unified reinforcement learning framework that learns and composes multiple atomic soccer skills through a single command-conditioned policy. SkillX integrates three core designs: skill-specific adversarial motion priors, skill-specific critics, and an object-aware temporal encoder, enabling the robot to execute atomic skills and transition among them such as dribbling, trapping, and shooting. Experiments in simulation and on a real Noetix E1 humanoid demonstrate robust multi-skill execution, long-horizon skill composition, and successful sim-to-real deployment.
CHOREO, a framework for training-free composition of heterogeneous humanoid skills, demonstrates that executable trajectories provide a scalable interface for accumulating and composing pretrained humanoid capabilities.
Zi-Yi Sun, Jing-Wen Chen, Yu-Xin Wang et al.· 1 citation
Daily locomotion encompasses diverse activities and frequent transitions between them, yet most exoskeleton controllers are designed for a single activity or a narrow set of related movements. Changes in activity therefore typically require explicit mode switching and separately tuned or retrained controllers. Simulati...
Yi-Fei Yuan, Jakob H. Wolf, G. Androwis et al.· 0 citations
High-speed racket sports provide a demanding testbed for humanoid robots, requiring time-critical decisions, precise striking, and dynamic whole-body coordination. In badminton, fast-changing shuttle trajectories require timely contact decisions, while successful returns demand precise racket pose and velocity within a...
Jing-Zhi Cui, Zhe-Xiong Wang, Bang-Jie Xu et al.· 0 citations
This work proposes a hierarchical reinforcement learning pipeline that empowers the robots to perform aggressive locomotion through constrained obstacles--a narrow gate, extending the lifelike agility of legged robots to match that of their biological counterparts.
Zeren Luo, Jiahui Zhang, Yimin Han et al.· 1 citation
Experimental results show that LUCID improves the full-task success and partial-completion rates compared to prior baseline methods, demonstrating its effectiveness in complex sequential loco-manipulation tasks.
Cheng Guo, Mingzhe Ni, A. Cangelosi et al.· 0 citations
Humanoid avatars extend human physical presence beyond the body, enabling people to participate in social, service, and labor activities through remotely operated robots. This requires teleoperation systems capable of realizing diverse and dynamic whole-body behaviors while maintaining responsive human-robot synchroniz...
Yue-Fan Wang, Huai-Cheng Zhou, Xiao He et al.· 0 citations
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