It is argued that meaningful impact requires academia to develop malleable conceptual tools that integrate with practitioners' highly adaptive design processes, and that existing frameworks might be adapted to connect academic insights with AAA workflows.
Abstract
Foundational decisions shape a project's long-term trajectory, a dynamic that becomes especially evident in the inherent complexity of game pre-production. However, academic frameworks often see limited uptake at this stage, as they do not readily map onto industry contexts, production constraints, and cross-functional workflows. To better understand how design decisions are made in practice, we conducted interviews with 15 UX leaders from the AAA (triple-A) games industry. Our findings show that early UX decisions emerge from a dynamic blend of theory, experience, and intuition. In cross-functional structures (such as strike and competency teams), UX leaders collaboratively align player needs, technical feasibility, and creative vision. These decision-making processes involve translating academic concepts into production-ready insights, codifying experiential knowledge into reusable practices, and relying on informed intuition amid uncertainty. We argue that meaningful impact requires academia to develop malleable conceptual tools that integrate with practitioners'highly adaptive design processes. We conclude by discussing how existing frameworks might be adapted to connect academic insights with AAA workflows. Rather than prescriptive directives, we offer these as starting points for discussion that support strike and competency teams through shared language, reusable design systems, and strategies for collaborative, context-sensitive decision-making.
DesignWISE challenges the linear logic that has long shaped design practice. Too often, we move from brief to solution without pausing to understand the wider consequences of our choices or the systemic relations they affect. In doing so, we overlook opportunities for deeper, regenerative change.
This book introduces...
Ida Engholm, Lotta Borg, B. Frandsen et al.· 0 citations
Designers today are increasingly called to contribute strategically within organizations, yet a persistent unease surrounds their engagement with leadership, governance, and decision-making. This research investigates the underlying dynamics of a strategic impasse: are designers still unaware of the extent of their pot...
Elisabetta Chiodo, Valentina De Matteo· The International Journal of...· 0 citations
Leaders routinely commit their organizations to a problem-solving logic, most visibly the design sprint, without asking whether the problem rewards it. The paper argues that design thinking’s uneven returns reflect poor fit, not a flawed method, and offers leaders a way to decide, before committing resources, when...
Ajit Kumar· Strategy & Leadership· 0 citations
Traditional project management approaches can struggle to accommodate the uncertainty and learning‐driven dynamics that characterize innovation projects. This paper presents a practical framework for managing such projects, integrating insights from management, engineering, cognitive psychology, and more than 20 years...
M. Eriksson· INCOSE International Symposi...· 0 citations
This work identifies four key conditions—predictability, observability, plannability, and directability—that govern how HATs respond to shifting interdependencies and proposes a holistic framework that integrates the dynamic interplay between team members, tasks, and the environment.
It is argued that a strong long-term orientation can amplify the conversion of collaboration depth into dependence, since future-focused individuals may reframe routine use as a strategic investment and assign less immediate priority to corrective practice.
Srinivas Subramanya, Satish Krishnan, Nasreen Azad· Information Systems Frontier...· 1 citation
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.