BlockMGARD is proposed, an adaptive, Region-of-Interest (ROI)-supported GPU lossy compressor, with four contributions: an In-cache Block decomposition leveraging GPU on-chip memory and constant lookup tables to accelerate decomposition; a hybrid hierarchy combining In-cache Block and global decomposition to balance speed and compression ratio.
Abstract
The growing scale of scientific data makes lossy compression essential for reducing data volume under controllable error. Transformation-based compressors using multilevel decomposition, such as MGARD, achieve strong compression ratios but map poorly to GPU architectures. We propose BlockMGARD, an adaptive, Region-of-Interest (ROI)-supported GPU lossy compressor, with four contributions: (1) an In-cache Block decomposition leveraging GPU on-chip memory and constant lookup tables to accelerate decomposition; (2) a hybrid hierarchy combining In-cache Block and global decomposition to balance speed and compression ratio; (3) an end-to-end pipeline with fine-grained ROI error control for feature preservation; and (4) an evaluation against state-of-the-art methods on five real-world datasets. Compared to MGARD-X, BlockMGARD achieves up to 4.2x and 9.1x higher compression and decompression throughput, and up to 8.63x higher compression ratio than uniform-tolerance baselines under ROI-aware error control. Across four GPUs, BlockMGARD achieves near-ideal linear scaling and up to 1.58x I/O cost reduction over MGARD-X.
FaCTz is presented, the first GPU-based error-bounded lossy compressor that guarantees critical-point preservation and provides a block-wise mode optimized for throughput and a speculative per-point mode optimized for compression ratio.
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GPU-accelerated analytical query processing is often limited by both GPU device memory capacity and host-to-device data transfer time. Modern data compression techniques, such as cascaded lightweight compression, can mitigate these issues. However, existing designs all exhibit critical tradeoffs on compression ratios,...
Yong-Qi Zhuo, Xin-Yu Zeng, Huan-Chen Zhang et al.· Proceedings of the ACM on Ma...· 0 citations
HPC (High Performance Computing) applications such as numerical simulations are memory-intensive. As memory grows scarce compared to compute power, compression could alleviate hardware demands by reducing memory footprint at runtime, especially on GPU. Existing compression algorithms for scientific data are not specifi...
T. Hovi, François Letierce, L. Lucas· Proceedings of the Internati...· 0 citations
Design rules and a reproducible evaluation protocol are contributed that jointly report quality, memory, and end-to-end speed, and a foundation for automated pipeline search under realistic single-GPU constraints is provided.
FitFloat is presented, a drop-in floating-point array replacement supporting user-specified precision on GPUs with the goal of reducing storage requirements of scientific applications while maximizing performance over Unified Memory.
The minSSIM metric and SBLC, the first SSIM-bounded compressor, are introduced, which is fully CPU-GPU compatible and guarantees the user-provided minSSIM bound, which it enforces by strategically tightening the error bound on specific values in the data.
Alex Fallin, M. Burtscher· 0 citations
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