Recent VLM and VLA systems have improved robotic perception and action prediction, yet long-horizon embodied agents still require a general runtime layer for reasoning, memory, tool use, verification, and cross-embodiment execution. We present ABot-AgentOS, a general robotic Agent Operating System that sits above low-level controllers and provides a deliberative agent layer for scene-conditioned planning, context-isolated skill execution, multi-stage verification, multi-modal memory, and edge-cloud collaboration. To evaluate such systems, we introduce EmbodiedWorldBench, an executable benchmark with 16 indoor, outdoor, and hybrid scenes, four difficulty levels, and over 200 tasks involving navigation, object search, NPC dialogue, dynamic events, and trace-grounded scoring. ABot-AgentOS further introduces Universal Multi-modal Graph Memory, a persistent source-grounded substrate that converts dialogue, visual observations, spatial context, temporal relations, and task traces into typed nodes and edges. A failure-driven self-evolution loop converts diagnosed memory failures into gated runtime evo-assets that are promoted only to later evaluation splits, preventing current-split ground-truth leakage while enabling continual improvement. On an initial EmbodiedWorldBench subset, ABot-AgentOS improves over a single-controller baseline in both task success and goal completion. Across memory benchmarks, ABot-AgentOS Static achieves 87.5 on LoCoMo, 59.9 on OpenEQA EM-EQA, 88.6 on Mem-Gallery, and 76.5 Acc@All on NExT-QA; self-evolution further improves LoCoMo to 88.7, OpenEQA to 60.4, and Mem-Gallery to 89.0. These results suggest that a general Agent OS layer can improve long-horizon embodied execution while providing persistent, auditable memory for continual interaction.
Jiayi Tian, Shiao Liu, Yuting Xu et al.· 0 citations
Generative retrieval enables recommender systems to retrieve items by generating compact item identifiers, but scaling it to industrial scenarios remains challenging due to redundant or colliding token assignments and insufficient integration of heterogeneous item signals. These challenges are particularly critical for next Point-of-Interest (POI) recommendation, where models must represent structured spatial entities, capture sequential mobility patterns, and produce predictions consistent with real user behavior. We propose Gwhere, an end-to-end industrial framework that integrates semantic identifier (SID) generation with LLM-based generative next POI recommendation. Gwhere first learns discriminative POI SIDs through a contrastive residual-quantization tokenizer that aligns textual, visual, spatial, and collaborative signals. Based on these SIDs, Gwhere adapts LLMs to mobility scenarios via continued pretraining on enriched spatio-temporal corpora, supervised fine-tuning, and Exposure-Aware Kahneman-Tversky Optimization (EAKTO), a reinforcement learning objective for behavioral preference alignment. Experiments on public datasets and Amap's large-scale industrial dataset demonstrate the effectiveness of Gwhere. The system has been deployed in Amap's homepage service under high-concurrency and low-latency constraints. Long-term online A/B tests show improvements of 5.83% in P-CTR and 6.20% in U-CTR over the production baseline. The implementation is publicly available at https://github.com/alibaba/SimCIT.
Penglong Zhai, Bowen Zheng, Jie Li et al.· 0 citations