From Desktop to Web: WASM-Enabled Ubiquitous Visualization.
This paper describes how WASM and WebGPU are used to build cross-platform web applications using the C++ VTK toolkit as the underlying graphics and visualization engine.
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This paper describes how WASM and WebGPU are used to build cross-platform web applications using the C++ VTK toolkit as the underlying graphics and visualization engine.
This work presents an architecture that separates intent interpretation (LLM) from execution (deterministic domain tools) from explanation (LLM), connected by the Model Context Protocol (MCP) and grounded by domain ontologies that constrain planning to valid analysis chains.
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