Skip to content

From Desktop to Web: WASM-Enabled Ubiquitous Visualization.

Aug 2026 · IEEE Computer Graphics and Applications · Vol PP, pp. 1-9 · 0 citations
Medicine

TL;DR

This paper describes how WASM and WebGPU are used to build cross-platform web applications using the C++ VTK toolkit as the underlying graphics and visualization engine.

Abstract

Open standards for representing and exchanging interactive 3D scenes and data is a critical capability needed to publish visualization and graphics to the web. X3D, the successor to VRML, is a leading provider of such capabilities, enabling integration with web services, supporting cross-platform execution, and facilitating inter-application data exchange. Building on the capabilities of X3D and other open data standards, the addition of cross-platform, shareable execution modules implemented via generalized programming languages provides additional powerful web deployment capabilities. To this end, we have developed execution models based on the emerging open standards WebAssembly (WASM) and WebGPU. WASM transforms complex code, in our case C++, into portable, secure, and performant modules supported by web browsers; while WebGPU enables cross-platform graphics and processing capabilities. In this paper we describe how we use WASM and WebGPU to build cross-platform web applications using the C++ VTK toolkit as the underlying graphics and visualization engine.

View source

Similar papers

Review Open access Aug 2026

GRAPHICAL USER INTERFACE FOR VISUALIZING AND MANAGING CLOUD-BASED DATA PIPELINES

Cloud computing and big data technologies have greatly increased the use of cloud-based data pipelines for the ingestion, transformation, and analysis of large and heterogeneous datasets. The growing complexity of these pipelines, however, creates substantial challenges for their design, implementation, monitoring, and...

Raghu Gopa · 0 citations
Open access Sep 2026

A Metadata-Centered Cross-Platform Architecture for Numismatic Heritage: Integrating Web, 3D, and Immersive WebXR Environments

Cross-platform cultural heritage systems must coordinate structured domain data, shared services, real-time 3D representation, and device-specific interaction. This paper presents a metadata-centered architecture for delivering a numismatic collection through responsive web, map, conventional 3D, and immersive WebXR in...

Suleyman Dogan, Zeynep Cipiloglu Yildiz · 0 citations
Aug 2026

A Protocol for Automatic Generation of Web-Based Interfaces for LabVIEW Applications Using the Remote Interoperability Protocol.

This work validates an established workflow for automatically generating a Web user interface (UI) from LabVIEW virtual instruments (VIs) using the remote interoperability protocol (RIP) and provides a reproducible protocol for implementing it.

Zi-Mo Zhou, Zhong-Cheng Lei, L. de la Torre et al. · 0 citations
Open access 2026

Analysis of implementations of graphical interface design systems using various frameworks

Introduction. People's consumption of digital content is growing rapidly every year. To obtain information, users use a huge variety of applications, websites, video hosting services and other systems. Every time such systems are used, each user is confronted with the graphical interface of this system. Creating a grap...

O. S. Florinsky, A. Baryshnikov · 0 citations
Open access Sep 2026

Web-Based Streaming and Rendering Performance Comparison: CityJSONSeq, FlatCityBuf, and OGC 3D Tiles 1.1

While CityGML was traditionally the dominant standard and format for 3D city models, the ecosystem now includes CityJSON and its streaming derivatives, CityJSONSeq and FlatCityBuf as other formats. Consequently, modern web-based distribution relies on three competing frameworks, namely CityJSONSeq utilizing sequential...

Ziya Usta, Alper Tunga Akın · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.