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Qi-Feng Chen

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Preprint Oct 2026

Spatial Audio Generation and Editing with Executable Plans and Self-Distilling Transfusion

Spatial audio authoring coordinates source decisions with soundfield synthesis. For editing, plans specify what to change and retain, while reference audio supplies further acoustic detail. We present AMBIT, a unified framework for native First-Order Ambisonics (FOA) generation and editing with three connected contribu...

Kam-Man Wu, Yu Zhang, Peng Fang et al. · 0 citations
Preprint Oct 2026

UniAVC: Unified Audio-Video Creation via Progressive Training and Asymmetric Scheduling

Unified audio-video creation requires a single model capable of text-conditioned joint synthesis, bidirectional cross-modal generation, and instruction-guided editing across both modalities. Existing methods rely heavily on paired corpora, which are scarce for joint generation and even rarer for editing. Consequently,...

Kien T. Pham, Yu-Hao Liu, C. Choi et al. · 0 citations
#machine learning Preprint Oct 2026

Simplifying and Improving On-Policy Distillation for Few-Step Diffusion

Few-step distillation reduces the sampling cost of diffusion and flow models, but existing approaches often require auxiliary score models or specialized architectures. We show that simple on-policy velocity regression already provides a strong foundation for 4-NFE generation. To represent teacher velocity variation wi...

Jia-Wei Zhang, Zi-Yu Wan, Nan-Ye Ma et al. · 0 citations
#artificial intelligence Preprint Oct 2026

WorldSonus: Bringing Sound to Worlds

WorldSonus, an interactive video-to-audio framework designed for real-time spatial sound synthesis in world models, generalizes effectively to open-domain video-to-audio benchmarks, matching or outperforming state-of-the-art bidirectional models in both acoustic quality and spatial alignment.

Peng Fang, Jing-Yi Fa, Kam-Man Wu et al. · 0 citations
Preprint Sep 2026

HelixWorld: A Real-time Interactive Audio-Visual World Model

World simulation is inherently multisensory, demanding synchronized visual and acoustic dynamics in real time. Yet prevailing interactive world models remain strictly silent, focusing exclusively on visual rendering and control while overlooking the acoustic dimension. We present HelixWorld, a real-time interactive aud...

Lei Ke, Jia-Hao Pan, Ze-Yue Tian et al. · 0 citations
Review Sep 2026

The Past Frames the Future: Memory for Autoregressive Video Generation

Advances in generative models have improved video fidelity, enabling long-horizon generation, interactive world modeling, and evolving visual environments. Autoregressive (AR) video generation extends visual sequences through causal rollouts. However, a fundamental bottleneck emerges: as the generated sequence expands,...

Harold Haodong Chen, Rong-Jin Guo, Di-Sen Lan et al. · 2 citations
Preprint Aug 2026

USR-Drive: Unified Driving Scene Representation via Joint Denoising of 3D Gaussians and Boxes

USR-Drive is proposed, a unified conditional generative framework that, given only posed multi-view driving videos, jointly recovers dense dynamic geometry and instance-level object layouts within a shared scene representation and delivers state-of-the-art results for both dynamic reconstruction and 3D detection on the...

Li-Heng Chen, Haokai Pang, Cheng Su et al. · 0 citations
Jul 2026

Boogu-Image-0.1: Boosting Open Agentic Multimodal Generation via Understanding under a Minimal Budget

It is demonstrated that strengthening the understanding capability of the Boogu-Image system, through a stronger multimodal encoder, agentic prompt rewriting, and related techniques, together with improvements in data quality, training pipelines, and agentic inference-time scaling, can substantially enhance generation...

Guoxuan Chen, Chufeng Xiao, Haoran Yang et al. · 3 citations
Jul 2026

IQA-T1: Tool-based Visual Evidence Reasoning for Image Quality Assessment

This work proposes IQA-T1, a tool-based visual evidence reasoning framework that augments MLLM reasoning with explicit perceptual observations and constructs Q-Tool, a dataset containing 11k multimodal reasoning chains grounded in tool-generated evidence.

Jin-Jian Wu, Jiaqi Tang, Wei Wei et al. · 0 citations
Preprint Aug 2026

Remember-R1: Mitigating Long-Context Visual Forgetting through Reinforcement Learning

Remember-R1 is proposed, a reinforcement learning framework that mitigates long-context visual forgetting by applying process-level supervision directly on the original reasoning trajectory, demonstrating its effectiveness in mitigating long-context visual forgetting.

Jianmin Chen, Jiaqi Tang, Wei Wei et al. · 0 citations
Preprint Aug 2026

From Dense Prediction to Visual Editing: Structured Supervision for Unified Image and Video Creation

Unified image and video creation requires a model to follow diverse instructions while preserving identity, geometry, and temporal structure from visual context. However, semantic-only conditioning and creation-only training do not explicitly supervise the local structure needed for precise, temporally consistent editi...

Zhe-Fan Rao, Bin-Yi Zou, Xuanhua He et al. · 0 citations
Preprint Aug 2026

MSEditor: Toward Consistent Multi-Shot Video Editing

MSEditor is proposed, the first framework designed specifically for consistent multi-shot video editing, which significantly outperforms existing methods on the authors' curated multi-shot video editing benchmark in terms of identity preservation, temporal stability, and overall visual quality.

Kun-Yu Feng, Yue Ma, Bing-Yuan Wang et al. · 1 citation

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