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computer vision

3,596 papers

#computer vision Preprint Open access Oct 2026

Quantifying the Impact of Motion on 2D Gaze Estimation in Real-World Mobile Interactions

Mobile gaze tracking on handheld devices commonly relies on \emph{appearance-based 2D gaze estimation} from the device's \emph{front-facing RGB camera}. Although this approach makes eye tracking more accessible by avoiding dedicated infrared hardware, maintaining accuracy remains difficult because the spatial relations...

Yaxiong Lei, Yuheng Wang, Fergus Buchanan et al. · 0 citations
#artificial intelligence Preprint Open access Oct 2026

Player-1: Learning to Play from Synthetic Experience

Computer-use agents have demonstrated strong capabilities in interpreting screens and executing keyboard and mouse actions. However, games, with their visually rich worlds and diverse mechanics, remain challenging and offer a demanding next step toward general digital control. Current game-agent learning pipelines ofte...

Mingyu Ouyang, Yiran Wang, Siyuan Hu et al. · 0 citations
#computer vision Preprint Open access Oct 2026

Speculative Sampling in Interactive Video Generation

Interactive video generation commonly relies on small bidirectional chunks to reduce response latency. Yet our preliminary experiments show that larger chunks improve video quality and better utilize GPU parallelism, allowing more latents to be sampled with only a modest increase in sampling time. Motivated by these ob...

Yubo Huang, Yuxuan Zhang, Jiaming Liu et al. · 0 citations
#artificial intelligence Preprint Open access Oct 2026

DeltaStreamer: Towards Human-Like Agentic Streaming Video Understanding

We propose DeltaStreamer, a novel agentic framework for streaming video understanding inspired by how humans observe, remember, and investigate. Streaming video understanding requires a system to retain evidence before knowing which details future queries will need. Existing approaches often obscure event transitions a...

Boyuan Sun, Deshui Miao, Wenzhao Gao et al. · 0 citations

Reward Design for Physical Reasoning in Vision-Language Models

It is found that external rewards drive most of the accuracy gains, while preserving more coherent reasoning when rewarded for reasoning tokens, while preserving more coherent reasoning when rewarded for reasoning tokens through internal attention rewards.

Derek Lilienthal, Manisha Mukherjee, Sameera Horawalavithana · 1 citation
#artificial intelligence Preprint Oct 2026

Mitigating Video Hallucinations via Attention-Guided Representation Perturbation

Video large language models (Video LLMs) often generate responses unsupported by the input video. Contrastive decoding (CD) can mitigate these hallucinations, but its effectiveness depends on how the negative branch weakens visual evidence. Existing methods rely on predefined perturbations or masking guided by question...

Zhi-Xi Cai, Ruo-Qi Yuan, Xin-Cheng Yang et al. · 0 citations
#computer vision Preprint Oct 2026

ActICL: Post-Training for Agentic Multimodal In-Context Learning

Multimodal in-context learning (ICL) is an important capability of multimodal large language models (MLLMs). Its performance is closely tied to the demonstrations it uses, making demonstration retrieval a core problem for ICL. Common methods use fixed scoring methods to retrieve all the demonstrations at once, which ma...

Yanshu Li, Rui-Xiang Tang, Junyi Jessy Li et al. · 0 citations
#computer vision Preprint Open access Oct 2026

VLX-Go: Robust Embodied Tracking through Multi-Stage Learning and On-Policy Refinement

Embodied visual tracking requires a robot to identify a designated target from visual observations and control its own motion to follow that target through an environment. Following an isolated person is a comparatively simple demonstration of embodied visual tracking, but following the intended person among distractor...

Kyusong Lee, Heting Ying, Tiancheng Zhao · 0 citations
#artificial intelligence Preprint Open access Oct 2026

Towards a Data-Centric Understanding of Spatial Reasoning in Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) have been widely applied in embodied agents and robotics for vision tasks. However, MLLMs suffer from limitations in spatial reasoning and perception. Post-training techniques have shown promise for improving these capabilities; yet, there are limited data-driven surveys of such...

Mahdieh Mallahnezhad, Masoud Jafaripour, Mohamadali Tofigh et al. · 0 citations
#artificial intelligence Preprint Oct 2026

GroundGUI: GUI Grounding by High-Quality Data and Distillation-to-Reinforcement Learning

The Distillation-to-Reinforcement Learning (D2RL) method is proposed to address the limited generalization of supervised fine-tuning and the sparse reward problem in reinforcement learning, and produces substantial gains over models trained on open-source datasets, with performance comparable or even superior to models...

Qing-Song Xie, Jia-Hao Tian, Jia-Cheng Tang et al. · 0 citations
#artificial intelligence Preprint Oct 2026

Recognizing Dialogue Ambiguity via Candidate Set Visual Grounding

Interpreting an ambiguous utterance in real-world interactions often requires context beyond a single utterance. When the utterance refers to objects in a visual scene, it is necessary to maintain and update the set of plausible referents as context accumulates, without assuming that the available information identifie...

Shun Inadumi, Lee Sangmyeong, Koichiro Yoshino · 0 citations

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Microsoft Research Blog Oct 6, 2026

What AI gets wrong and what failure teaches us

Jennifer Neville did not want to go into computer science—but that’s exactly where she landed. Neville discusses the starts and stops that led to her professional sweet spot and her work identifying “surprising failures” making it hard for AI to handle complexity.  The post What AI gets wrong and what failure teaches us appeared first on Microsoft Research.

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