Data attribution methods using gradient similarity are widely used to analyze and select training data for large language models, but what gradient similarity actually measures is debated. Some interpret it as identifying task-relevant skills, while other work reports that surface form is the main factor. We resolve this debate for supervised fine-tuning examples by varying task and answer format independently. Specifically, we render benchmarks in different answer formats, such that datasets can share a task without a format or a format without a task. We find that gradient alignment follows the answer format, as benchmark pairs sharing an answer format align strongly (disattenuated cosine near 0.4), while same benchmarks rendered with different answer format classes show no alignment (near 0.0). We demonstrate that this ordering holds from the earliest pretraining checkpoints through post-training, and across model scales and families. We then analyze the released selections of LESS, a gradient-based data selection method for instruction tuning, and find that each target's selections over-represent the target's own answer format. Hence, we demonstrate that gradient-based attribution methods track format similarity more than task semantics, meaning that such methods, as well as the semantic interpretation of the gradient, should be tested on data where answer format and task vary independently for greater robustness and reliability.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This work proposes a HALO that directly maximizes the utility of generations instead of maximizing the log-likelihood of preferences, and suggests that the best loss depends on the inductive biases most appropriate for a given setting, an oft-overlooked consideration.