Navi-Agent is presented, a zero-shot VLN-CE agent that constructs a coordinate-free spatial state from visual observations and executed motion histories and organizes this state as a navigation topology, which enables observation-based approximate self-localization, task progress verification, and visual revisitation-based recovery.
Abstract
Vision-Language Navigation in Continuous Environments (VLN-CE) requires an embodied agent to execute long-horizon instructions in unknown environments. Existing zero-shot VLN-CE systems typically maintain spatial states through geometric localization or coordinate-based representations. Recent geometry-constrained navigation removes depth and globally consistent coordinates, but maintaining persistent spatial awareness for place confirmation, progress verification, and recovery remains challenging. We present Navi-Agent, a zero-shot VLN-CE agent that constructs a coordinate-free spatial state from visual observations and executed motion histories. Navi-Agent organizes this state as a navigation topology, where nodes represent visual places and edges represent motion transitions. This representation enables observation-based approximate self-localization, task progress verification, and visual revisitation-based recovery. Navi-Agent performs closed-loop navigation by decomposing instructions into sub-goals, executing local visual navigation, and verifying visited places through the constructed spatial state. Experiments on zero-shot VLN-CE benchmark and real-world robot platforms show that Navi-Agent achieves state-of-the-art performance among geometry-constrained methods while remaining competitive with approaches relying on geometric localization.
NaViRRator, a framework that translates user-specified start and goal locations on such maps into navigation instructions for a pretrained vision-and-language navigation (VLN) policy, is presented, supporting route-grounded language as a modular interface between human-readable maps and pretrained navigation policies.
Vision-Language Navigation (VLN) requires embodied agents to generate actions based on instructions and observations. General-purpose multimodal agents offer a promising basis for this task, but selecting plausible local actions does not ensure that execution remains consistent with the intended route, particularly in...
Hao-Xiang Shi, Zai-Jing Li, Mu-He Ding et al.· 0 citations
This work introduces RiverVLN, to its knowledge the first benchmark designed for long-horizon USV VLN under continuous riverine motion, and PGT-NAV, a phase-grounded temporal navigation framework for USVs.
Jie-Ling Wu, Yue-Hao Huang, Jia-Jun Lv et al.· 0 citations
This work introduces HarnessVLN, a zero-shot, training-free framework that unifies instruction-following and object-goal navigation through a shared Agent Harness and demonstrates its applicability to both navigation tasks in real-world environments.
Yang Chen, Li-Rong Che, Zhen-Yu Huang et al.· 8 citations· ⚡2
FILD-Nav extracts task-relevant landmarks from instructions and incorporates landmark semantics into both waypoint prediction and topological planning, which improves waypoint relevance and enables more effective long-horizon navigation.
Chuan-Ye Hu, Lu-Lu Liu, Huai-Wei Si et al.· Proceedings of the Thirty-Fi...· 0 citations
RTNav is proposed, a simple but effective architecture that treats inference latency, asynchronous environment stepping, and bounded compute as explicit design considerations and improves the success rate and the Success weighted by Completion Time under real-time execution.
Easop Lee, Ling Zhang, Bo-Yuan Chen· 0 citations
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.