This work quantifies cross-lingual skill inconsistency orthogonally from knowledge and general benchmark performance via multilingual self-play, and shows that skill discrepancies are a measurable major roadblock in the development of truly multilingual models.
Abstract
Large language models access knowledge inconsistently across languages, but to what extent do they differ in their skill sets when interacting with different languages? This work quantifies cross-lingual skill inconsistency orthogonally from knowledge and general benchmark performance. We do this via multilingual self-play: two instances of the same model compete in a text-based game, each interacting through a different language interface. Since the model, opponent, rules, state space, and available actions remain fixed, this setting isolates the effect of language on the model's realized behavior. We build a multilingual extension to TextArena and evaluate three open-weight models across eight languages and six games covering spatial reasoning, imperfect information, resource allocation, and repeated interaction. We find that the same model can exhibit markedly different playing strength across languages, with systematic variation in win--loss margins, invalid actions, and strategic tendencies. Detailed analyses reveal language-specific failures in spatial reasoning, card-conditioned decisions, and optimal move selection. In some settings, changing only the intermediate reasoning language recovers much of the lost performance, suggesting that language can affect different stages of the decision process. These results show that skill discrepancies are a measurable major roadblock in the development of truly multilingual models. Better understanding these discrepancies can help us design models that perform more equitably across languages.
The results show that multilingual capability cannot be characterized by accuracy alone; reliable evaluation should jointly consider task accuracy, language consistency, and task difficulty for multilingual benchmarks.
Muhammad Ali Shafique, Kelly Marchisio· 0 citations
The Cross-Lingual Comprehension Gap (CLCG) is defined as the reduction in response quality when the same content and question are presented in a target language rather than in English.
KV-Skill is introduced, a design space of external factorized operators that a frozen language model reads through a lightweight interface that shows that task knowledge can be acquired from text or experience, compressed into an external operator, and deployed separately from the backbone.
Zhaowei Han, Xiang Zhang, Bing Han et al.· 1 citation
A single trace-extraction regex, not the model, manufactured a multilingual failure: two worked examples raise one model's measured accuracy twenty-sixfold while its accuracy on readable outputs barely moves.
This work presents the first systematic study of inverse relation directionality in LLMs, using a benchmark consisting of 5,457 instances spanning 27 distinct inverse relation labels and reveals systematic asymmetries in inverse relation classification across LLMs.
This work introduces M-GATE (Multilingual Grammar, Accuracy in Translation, and Efficiency), a benchmark of linguistic proficiency spanning 30 typologically diverse languages from high- to low-resource, and evaluates over 50 models in more than 80 configurations.
Tomáš Burkert, Angelika Peljak-Łapińska, David Zelený· 1 citation· ⚡1
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