Aug 2026· Jurnal ilmiah pendidikan citra bakti· Vol 13, pp. 848-858· 0 citations· 23 references
Abstract
Learning activities that mainly rely on lectures and textbooks tend to limit students' active participation, causing them to memorize concepts without fully understanding their meaning. This issue is particularly evident among children aged 6–7 years, who are still in the concrete operational stage of cognitive development and require direct learning experiences through tangible objects. Therefore, appropriate learning media are needed to bridge abstract mathematical concepts with students' concrete learning experiences. This study aims to develop an interactive flannel board learning medium that is suitable for improving first-grade elementary school students' understanding of number concepts. The study employed the Research and Development (R&D) method using the Borg and Gall development model, which was simplified into seven stages: needs analysis, planning, initial product development, expert validation, revision, field testing, and final product revision. The research subjects were first-grade students of SDN Mrican 3 and SDN Mrican 4, Kediri City. The research instruments included material expert and media expert validation sheets, a practicality questionnaire, and a number concept understanding test. The findings revealed that the interactive flannel board learning medium achieved a very high level of validity based on evaluations from both material and media experts. In addition, the medium was found to be practical for classroom implementation and effective in improving students' understanding of number concepts. Therefore, the developed learning medium can serve as an alternative instructional tool that promotes a more active, concrete, and enjoyable mathematics learning experience for lower-grade elementary school students.
English learning in elementary schools requires engaging and interactive media to improve students' motivation and understanding. Observations and interviews at SDN Papungan 01 Blitar showed that first-grade students still had difficulty memorizing English vocabulary, particularly color-related words, partly because th...
Ibnu Abizaid Fisabilillah, Indyah Hartami Santi, W. Puspitasari· Jurnal Teknologi Informatika...· 0 citations
Multiplication learning in elementary schools often faces challenges due to the limited use of interactive learning media and low student engagement during instruction. This study aimed to develop an interactive multimedia integrated with gamification for multiplication learning at the elementary school level. The stud...
Daffa Haikal Rahman, Ubaidah· International Conferences on...· 0 citations
Mathematics learning in schools often requires innovative approaches to make abstract concepts more concrete and engaging for students. In particular, digital game-based learning has emerged as an effective strategy for increasing motivation and deepening conceptual understanding. Mathematical connection is an importan...
Alim Wicaksono, Al Jupri, E. Sudihartinih et al.· Jurnal Pendidikan MIPA· 0 citations
This research is motivated by the low conceptual understanding of fifth grade students on fractions, which are often taught abstractly. This study aims to improve fifth grade students mathematics learning outcomes on fraction operations by implementing an innovative Problem Based Learning (PBL) learning model assisted...
A. Mardiyah, Dr. Dek Ngurah Laba Laksana· Jurnal ilmiah pendidikan cit...· 0 citations
The findings indicate that RAJA MAKAN was successfully developed through a systematic ADDIE process, offering a detective-themed, problem-oriented narrative structure that distinguishes it from existing ecosystem media, which remain largely generic and rarely embed a deliberate critical-thinking framework.
Ainin Rosyidah, Andi Kristanto, W. Widodo et al.· Jurnal Pendidikan Dasar dan...· 0 citations
This study pioneers a structured, digital RME environment that seamlessly merges contextual problem-solving with interactive visualization explicitly tailored for elementary plane geometry, thereby supporting meaningful learning and higher-order cognitive skill development in primary education.
Suratmi Dahlan, A. Syamsuddin, N. Nasrun· Indonesian Journal of Innova...· 0 citations
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