This paper reviews Cobweb, a computational account of categorization and concept formation, then proposes an extended theory that incorporates chunks and their acquisition, and presents \trellis/, an implementation of this theory, and illustrates its application to learning context-free grammars.
Abstract
Cognitive psychology has studied how people encode, use, and learn concepts that describe categories, and how they represent, recognize, and acquire chunks for familiar patterns of elements. The literatures on these two topics are nearly disjoint, which poses a challenge for unified theories of cognition. In this paper, we review Cobweb, a computational account of categorization and concept formation, then propose an extended theory that incorporates chunks and their acquisition. The theory makes no commitments about modality, applying to any experience that decomposes into elements and relations among them. We also present \trellis/, an implementation of this theory, and illustrate its application to learning context-free grammars, which we adopt as a testbed because they involve both concept-like and chunk-like elements. In addition, we report experimental results on learning for three synthetic grammars that demonstrate the system's ability to represent syntactic knowledge, use it to parse and generate sentences, and learn compositional structures from sample parses. We conclude by discussing related work on concepts and chunks, along with directions for future research on the problem.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19