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Stochasticity Is Not the Hard Part: Reduction and Complexity in Instructional Sequencing over Prerequisite DAGs

Aug 2026 · 0 citations · 33 references
Computer Science

TL;DR

It is proved that this stochasticity can be eliminated exactly: the problem collapses to a deterministic shortest-path problem on the lattice of prerequisite order ideals, preserving optimal values and actions.

Abstract

When a student must learn concepts connected by prerequisite dependencies, when does the order of instruction matter, and what does it cost to find the best one? We study instructional sequencing as a stochastic shortest-path problem in which attempting a concept succeeds with a state-dependent probability and failure leaves the learner state unchanged. We first prove that this stochasticity can be eliminated exactly: the problem collapses to a deterministic shortest-path problem on the lattice of prerequisite order ideals, preserving optimal values and actions. The collapse removes stochastic complexity but not combinatorial complexity: optimal sequencing remains NP-hard -- via reduction from feedback arc set in tournaments -- even with no prerequisite edges, unit costs, uniform binary nonnegative transfer, and success probabilities at least $1/2$. Hardness is not uniform: when realizable transfer preferences remain jointly acyclic with the prerequisites, any topological order of the residual joint graph is optimal, and fixed prerequisite width yields polynomial-time exact dynamic programming. A computable diagnostic, $m\Delta$, bounds the value of sequencing before optimization. On 70,893 interactions from an introductory CS course, the diagnostic certifies a doubly easy regime -- little value to optimize and little space to search -- while constructed transfer instances realize the challenging regime, where myopic sequencing suffers large regret yet exact A* with a consistent heuristic expands only linearly many states on that family.

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