This article proposes an efits of the proposed approach in terms of both execution time and reconstruction quality even in very low throughput scenarios of bit-per-vertex-per-frame (bpvf).
A vertex-based deformation optimization quantity capable of large deformations and robustness to such noise is proposed, periodically remesh using an isotropic remesher that interpolates and carries forward the deformation optimization state.
Nam Anh Dinh, Itai Lang, Oded Stein et al.· 0 citations
RealCAD, a unified framework that addresses limitations at the representation, image, and feature levels, and improves real-domain command and parameter accuracy, while retaining competitive synthetic-domain performance is proposed.
Yi-He Sun, Zi-Yu Lu, Kai-Hua Tang et al.· 0 citations
Skinned deformation is a common framework to turn a 3D shape from its rest pose into a dynamic pose through the deformation of a coarser kinematic structure, called rig. When applied to a 3D mesh, this rig only needs to displace vertices to deform the polygons that connect them. However, when deforming 3D Gaussian Spla...
The decomposition of 3D point clouds into interpretable geometric primitives remains a longstanding challenge in Computer Vision and Computer Graphics. Among the available representations, superquadrics offer a compact and expressive model capable of capturing a wide range of shapes. However, their estimation is inhere...
Alessandro Rinaldi, Edoardo Tedesco, Andrea Ferraris et al.· 0 citations
Novel view synthesis is a key task for dynamic scene reconstruction, where high rendering speed is essential for applications such as virtual reality. Existing deformable Gaussian Splatting methods achieve high-fidelity dynamic scene modeling, but still face limitations in memory usage and rendering efficiency due to t...
Hui-Wen Xue, Kai-Xing Zhao, Zuheng Ming et al.· IEEE International Conferenc...· 0 citations
In recent years, 3D human reconstruction technology has been widely applied across various industries such as digital humans, virtual reality, gaming, and film production. Among them, the task of generating a 3D human body model from a single two-dimensional image, known as single-image 3D human body reconstruction—pos...
Bo-Lin Guan· Applied and Computational En...· 0 citations
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