Sep 2026· Jurnal Indonesia : Manajemen Informatika dan Komunikasi· 0 citations
TL;DR
Term Frequency and Cosine Similarity can be implemented as a mechanism for measuring textual similarity in web-based essay grading applications and validated using a larger dataset of student answers and comparisons with teacher assessments is required to evaluate the method's performance more comprehensively.
Abstract
Manually grading essay answers is time-consuming and labor-intensive, as teachers must review each student's response individually against an answer key. This study aims to implement Term Frequency (TF) and Cosine Similarity within a web-based automated essay grading application. The system was developed using the Waterfall Software Development Life Cycle (SDLC) model, with text processing involving case folding, tokenization, filtering, and stemming stages. Preprocessing results were represented as term frequencies and subsequently compared using Cosine Similarity. A sample calculation using a single pair—an answer key and a student response—yielded a Cosine Similarity score of 0.878 (87.8%), indicating the level of textual similarity between the two documents; this figure does not represent the system's overall accuracy, as algorithm testing in this study was limited to a single document pair and did not include a comparison with teacher assessments. Functional testing using Black Box Testing demonstrated that the application's core functions operated according to the designed scenarios. The results indicate that TF and Cosine Similarity can be implemented as a mechanism for measuring textual similarity in web-based essay grading applications. Validation using a larger dataset of student answers and comparisons with teacher assessments is required to evaluate the method's performance more comprehensively.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The results show that the embedded industry has been able to apply agile methods in its development processes and that the appreciation of the agile methods and their individual practices appears to increase once adopted and applied in practice.
O. Salo, P. Abrahamsson· IET Software· 238 citations· ⚡9
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
“X-Hinges” helps design and 3D print items like lamps and gloves with an interactive twist: automatically embedded sensors that perceive and adaptively respond to human contact.
StudentSim is a research system for evaluating and improving AI tutoring tools before they are tested with learners. It models how individuals may engage with tutors, giving feedback to improve tutor performance across subjects like chess, writing, and mathematics. The post Simulating student learning for better AI tutoring appeared first on Microsoft Research.
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.