Scientific machine learning uses simulation data to train surrogate models for fast physical-field prediction across geometries. Local shape editing can expand limited geometry collections, but whether its variants improve prediction on unseen geometries, and how to allocate them across sources, require controlled evaluation. We introduce AneumoBench, a dataset and benchmark linking 401 source aneurysm geometries to 9,693 locally edited descendant records, with computational fluid dynamics (CFD) fields computed on both. It contains 80,752 steady velocity-pressure cases across eight inlet conditions and 9,715 transient sequences of velocity, pressure, and wall shear stress (WSS). Each sequence contains 100 frames sampled at 0.01-s intervals from a 1-s cardiac cycle. Mesh, point, and voxel interfaces support steady field prediction and WSS forecasting from four observed frames. With family-disjoint splits, we compare source-only training, descendant training, and descendant pretraining followed by source fine-tuning across nine architectures on 79 held-out sources. Under the reported schedules, two-stage training lowers steady-field and reset-window WSS errors relative to source-only training. With the number of sampled fields and training updates fixed within each comparison, GraphSAGE benefits from descendant training and from distributing a fixed number of descendants across more sources. For WSS, reset-window gains do not consistently persist through 96-step rollout, and lower trajectory error need not improve cycle-level shear metrics or hotspot localization. These data and protocols enable researchers to compare descendant selection and training strategies on the same unseen source geometries.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15
Professor Paris Smaragdis develops computers with superhuman hearing for applications like speech recognition, music understanding, and environmental monitoring.
MIT News · Artificial Intelligence· news.mit.eduOct 13, 2026
Machine-learning networks can learn without detailed instructions from a designer. Those that do may offer insight into how the brain reorganizes itself during learning.
Exploring how generative AI could make machine vision more accessible to businesses. The post GenEye in a Box: Making Machine Vision Something You Can Just Ask For appeared first on GPT-Lab.
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