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World-as-Graph: Relational World Modeling Through Latent Space Graphs

Sep 2026 · 1 citation · 46 references
Computer Science

TL;DR

The proposed World-As-Graph (WAG) is a graph-based object-centric world model that introduces relational inductive bias into JEPA-style predictive representation learning and could demonstrate the superior performance of the proposed WAG on both visual reasoning and robotic manipulation tasks.

Abstract

World models aim to learn representations of real-world environments and predict their future evolution. Recent object-centric world models have made expressive progress by representing visual scenes as sets of object-level latent states, but object-object relations are often captured only implicitly, which limits explicit relational and temporal structure modeling and object-centric dynamic memory modeling. To address such challenges, we propose World-As-Graph (WAG), a graph-based object-centric world model that introduces relational inductive bias into JEPA-style predictive representation learning. The proposed WAG contains two main modules: (1) Relation-aware structure induction, which constructs time-varying latent graphs from object-centric slots and designs relation-aware object masking policies to guide relational object representation learning in latent space; (2) Object-centric memory transition, which maintains and updates object-level dynamic states by combining relational information from neighboring objects with historical memory, enabling effective autoregressive future prediction. Extensive experiments on both visual reasoning and robotic manipulation tasks could demonstrate the superior performance of our proposed WAG.

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