Jul 2026· 2026 23rd International Conference on Ubiquitous Robots (UR)· pp. 347-354· 0 citations· 25 references
Computer Science
Abstract
Large Language Models (LLMs) have demonstrated strong generalization and reasoning capabilities across a wide range of domains, including embodied decision making and robotics. Despite this progress, existing reinforcement-based embodied agents often struggle with novel tasks requiring complex spatial reasoning and multi-object manipulation when relying solely on the robot’s egocentric view. In this paper, we propose SPaRL (Spatially-aware Reinforcement Learning with Language), a novel framework that explicitly integrates a structured 3D scene graph into an LLM-based reinforcement learning policy. By representing objects and their spatial relationships in a compact, semantically meaningful graph and conditioning it on task instructions, SPaRL provides the policy with explicit relational context beyond raw visual inputs. The scene graph is dynamically pruned to retain instruction-relevant objects and relations, serialized into natural language, and jointly processed with visual observations and task descriptions by a frozen LLM backbone. We evaluate SPaRL on language-conditioned rearrangement tasks in Habitat. Results show that incorporating an instruction-conditioned scene graph consistently improves performance over a vision-only LLM policy. Across curriculum training, SPaRL achieved improved performance on the Language Rearrangement benchmark. These results suggest that explicit spatial representations provide useful inductive bias for object reasoning, particularly as task difficulty increases.
LightNav-0 is presented, a compact generalist embodied navigation model that elicits the spatial intelligence of a pretrained VLM and aligns it with navigation, without task-specific prediction heads, and establishes compact VLMs as a unified and transferable backbone for generalist embodied navigation.
Shao-An Wang, Ao-Cheng Luo, Fei Huang et al.· 3 citations
CoNav introduces a new collaborative framework between a 3D-language model and a vision-language navigation agent for embodied navigation, and achieves clear improvements on four standard embodied navigation benchmarks and two spatial reasoning benchmarks.
Haihong Hao, Mingfei Han, Changlin Li et al.· IEEE Transactions on Pattern...· 0 citations
For robots to operate reliably in real-world environments, they need to perceive their surroundings, act, and reason about the consequences of those actions. Rapid progress in the domains of representation learning, VLA models, and world models has significantly enhanced the capabilities of robot learning systems, enab...
Shaunak A. Mehta, Ananya Hazarika, Haochen Zhang et al.· Trans. Mach. Learn. Res.· 0 citations
WorldScape Policy 2.0 is introduced, a controllable WAM with reasoning-augmented long short-term memory and fine-grained instruction following and in-context adaptation that demonstrates superior capabilities in long-horizon autonomous planning, fine-grained instruction following and in-context adaptation.
Hai-Sheng Su, Zong-Dai Liu, Xin Jin et al.· arXiv.org· 2 citations
HM-Nav is presented, a brain-inspired architecture that bridges this cognitive gap by integrating transient sensory inputs with an evolving internal model to enable long-term object navigation and suggests that emulating human-like memory structures is essential for achieving resilient, long-term autonomy in complex, o...
GaussVLA is proposed, a Mamba-based VLA that incorporates two custom modules: Gaussian Spatial Tokenizer (GST) to lift frozen semantic and depth features into compact 3D Gaussian tokens, and Depth-Aware Chain-of-Thought (DA-CoT) that performs structured, non-autoregressive geometric reasoning under language and flow-ti...
MD SELIM SAROWAR, Md Tanvir Islam, Sungho Kim et al.· 1 citation
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