It is found that many vision-language models struggle on this task (with many performing at near-chance levels of accuracy), while audio-visual models (including those that use audio in captioning scenes) reach a maximum accuracy of 61.1%, well below human-level performance.
Abstract
Multimodal language models increasingly show promise for enabling the large-scale computational analysis of film, opening up new avenues for learning about film history and the evolution of narrative techniques. But the creation of stable benchmarks built around Hollywood films is complicated by copyright protections. In this work, we address these concerns directly, by building a new collection of Hollywood films defined by two criteria: box office popularity (where we publish the first large-scale, open collection of weekly box office earnings reported by Variety magazine from 1922-1979); and likely public domain status (by researching copyright registrations and renewals in the US Catalog of Copyright Entries). We build a new multimodal MCQ benchmark on top of this collection that focuses on narrative elements that directly evaluate the abilities of models to inform meaningful research on film narrative; we find that many vision-language models struggle on this task (with many performing at near-chance levels of accuracy), while audio-visual models (including those that use audio in captioning scenes) reach a maximum accuracy of 61.1%, well below human-level performance.
This work introduces TAKE 85, the first benchmark for directorial-intent understanding, comprising 398 short films with expert-verified question-answer pairs spanning global and fine-grained visual and audio intent, and establishes directorial intent as a previously overlooked dimension of multimodal understanding.
Kaishuu Shinozaki-Conefrey, Olivier Pascaud, Robin Courant et al.· 0 citations
NARU, a benchmark designed to evaluate Narrative evolution and Reasoning on cultural Understanding in Japanese long-form video, is introduced, a hierarchical memory-based annotation pipeline that transforms raw video into structured event, narrative, and cultural annotations, then generates questions via task-oriented...
Yu-Heng Huang, Jian-Lang Chen, Jia-Yang Song et al.· 0 citations
Large language models (LLMs) are trained on corpora that contain expressions of human judgment about films, books, music, and more. Yet whether LLMs systematically reproduce evaluative hierarchies remains unclear. Prior research on cultural bias in LLMs suggests competing expectations: models may mirror the popularity...
Jonghyun Jee, Aaron Shaw· Proceedings of the AAAI/ACM...· 0 citations
Visual learning aids in the form of comic strips based on literary prose require prohibitive generation costs and complicated procedures for educators. In contrast, this paper introduces Kapow! AI, which synthesizes annotated comic strips from narrative text using entirely open source resources within a typical Google...
Baby Shalini V, Raj Kumar P, S. A et al.· 2026 4th International Confe...· 0 citations
DVBench is introduced, a benchmark for evaluating MLLMs on data videos, a storytelling medium that integrates dynamic charts with structured narratives, and decompose data video understanding into five dimensions, identifying two notable phenomena.
Bomiao Wang, Zekai Shao, Jiexiang Lan et al.· 0 citations
Narrating the visual component of movies is known as audio description. It is a narrative technique designed to enable blind and visually impaired individuals to follow the story. However, it is far more constrained than most narratives: the descriptions not only need to convey the story in the movie, but they must als...
Igor Sterner, A. Lascarides, Frank Keller· 1 citation
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