Jul 2026· International Conference on Computer Graphics and Interactive Techniques· 0 citations· 54 references
Computer Science
TL;DR
An empirical study of free-view video compression for dynamic scenes reconstructed with 3D Gaussian Splatting for dynamic scenes reconstructed with 3D Gaussian Splatting, examining how practical pipeline design choices affect reconstruction fidelity and storage efficiency.
Abstract
We present an empirical study of free-view video compression for dynamic scenes reconstructed with 3D Gaussian Splatting, examining how practical pipeline design choices affect reconstruction fidelity and storage efficiency. Rather than introducing new representations, we analyze how commonly used components, including temporal chunking, deformation-based reconstruction, and quantization-aware training, interact in practice. We observe that partitioning long sequences into shorter temporal segments, such as GOPs, simplifies optimization and improves reconstruction fidelity, but can introduce additional storage overhead. We further show that encouraging smooth motion vectors across both space and time produces deformation signals that are easier for standard video codecs to compress, leading to improved rate–distortion performance. When integrated into a unified pipeline, these design choices consistently benefit different deformation-based reconstruction methods. Across multiple datasets, our approach achieves 20% storage reduction compared with state-of-the-art methods while preserving or improving visual quality, and we discuss sources of variability and ambiguity in current training and evaluation protocols.
Quantized Anchored Residual Coding Gaussian Streaming (QuARC-GS), a quantization-aware 4D scene optimization framework for online dynamic scene reconstruction that achieves ultra-high compression while maintaining reconstruction speed and quality, is proposed.
V. Nguyen, Yu-Chen Wang, Kyung Chul Lee et al.· 0 citations
A Video Compression framework built upon a foundational flow model that enables the compressor to harness generative video flow priors effectively, which reduces bit consumption by 58\% and achieves one-step decoding and reconstructions with high perceptual fidelity.
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Struct-GStream is proposed, which can achieve efficient FVV streaming using structured 3D Gaussians (3DGs) and introduces dynamic anchor points to generate structured 3DGs to construct basic scenes and model approximate scene movements based on the assumption of local rigidity in object motion.
Han Jiao, Jiakai Sun, Lei Zhao et al.· 0 citations
High-Compression videos suffer from severe distortions, among which degradation in person regions has the greatest impact on viewers’ immersive experience. Existing quality enhancement techniques usually focus on overall image denoising or super-resolution, often overlooking the crucial recovery of fine structures in t...
Lin-Yun Liu, Li Yu, Jia-Xin Zeng et al.· IEEE Signal Processing Lette...· 0 citations
A systematic overview of representative work in the field of neural video representations is provided and common weaknesses and opportunities for future work are discussed, with a focus on practical deployment for video streaming.
Hannes Keunen, Maarten Wijnants, J. Liesenborgs· Multimedia tools and applica...· 2 citations
This work revisits the role of positional encoding in video diffusion transformers and shows that it provides a useful spatial bias for geometry-aware control, and introduces a geometry-aware cross-attention mechanism that enables target video latent tokens to attend to structured context tokens derived from reference...