Although ample evidence demonstrates that tactical and technical indicators play a pivotal role in match analysis, a consensus on the most effective predictors of success in wheelchair rugby (WR) remains elusive. Therefore, the aim of this study is to analyze potential tactical-technical indicators of points scored and match outcomes in WR among elite Brazilian teams. Notational analysis was conducted on the semifinals and finals matches of the “II Copa dos Campeões de Rugby em Cadeira de Rodas”, using the Lince 1.4 software. Tactical-technical performance indicators were evaluated by decision-making quality and overall game efficiencies and frequencies. Fisher's exact test evaluated the association between decision-making quality and score outcomes, while an independent t-test compared performance differences between winning and losing teams. Appropriate decision-making for pass, reception, and throw-in was statistically associated with a successful try outcome (P<0.05). Regarding the performance parameter efficiencies between winning and losing teams, large and very large effects in favor of winning were identified for steals/interceptions (d= 1.2) and throw-ins (d= 2.4), respectively. In conclusion, strategic decision-making related to passing, receiving, and the throw-in seems to be essential for scoring tries. Moreover, throw-in efficiency and steals/interceptions emerged as possible performance indicators among elite Brazilian teams.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The results show that the embedded industry has been able to apply agile methods in its development processes and that the appreciation of the agile methods and their individual practices appears to increase once adopted and applied in practice.
O. Salo, P. Abrahamsson· IET Software· 238 citations· ⚡9
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
StudentSim is a research system for evaluating and improving AI tutoring tools before they are tested with learners. It models how individuals may engage with tutors, giving feedback to improve tutor performance across subjects like chess, writing, and mathematics. The post Simulating student learning for better AI tutoring appeared first on Microsoft Research.
MIT News · Artificial Intelligence· news.mit.eduOct 6, 2026
Writing as a participant and researcher, PhD student JS Tan SM ’22 has co-authored a new book about the rise of tech worker protests and the employer backlash that followed.
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