Skip to content

MAMHOI: Factorizing Scene-Aware Human-Object Interaction through Affordances

Oct 2026 · 0 citations · 28 references
Computer Science

TL;DR

MAMHOI factorizes scene-aware HOI generation through an explicit motion-affordance interface between scene understanding and motion synthesis, allowing scene understanding and interaction dynamics to be learned from complementary sources of supervision without requiring paired human-object-scene data.

Abstract

Generating realistic human-object interactions (HOI) in complex 3D scenes requires two complementary capabilities: reasoning about interaction feasibility in the environment and synthesizing realistic human-object motion. However, supervision for these capabilities is rarely available jointly at scale. Human-scene datasets provide rich information about environment-aware motion, while human-object datasets capture detailed interaction dynamics, yet paired human-object-scene data remain scarce. We present MAMHOI, an affordance-mediated factorization for scene-aware human-object interaction generation. MAMHOI factorizes scene-aware HOI generation through an explicit motion-affordance interface between scene understanding and motion synthesis: a scene-conditioned model first predicts where and how an interaction can be feasibly executed, and an affordance-conditioned HOI model then generates the corresponding human-object motion. This factorization allows scene understanding and interaction dynamics to be learned from complementary sources of supervision without requiring paired human-object-scene data. Experiments in complex indoor environments show that MAMHOI reduces object--scene penetration while better preserving human--object interaction quality, yielding more realistic and physically feasible scene-aware interactions. Project page: https://leimingyuan.github.io/MAMHOI-project-page/

View source

Similar papers

#artificial intelligence Preprint Sep 2026

AffordanceWAM: Affordance-Aware Joint World-Action Modeling for Robot Manipulation

AffordanceWAM is introduced, an affordance-aware generative World Action Model that represents object-centric spatiotemporal affordance through Scalar Affordance and Affordance Heatmap, within the generated future World, and supports affordance as an effective interface for both vision-language-action learning and huma...

Jia-Di You, Qi-Ze Yu, Yue Chen et al. · 1 citation
Preprint Oct 2026

iGPC: Generative Motion Priors for Object-Aware Humanoid Interaction

Humanoid robots operating in unstructured environments must combine robust whole-body control with the ability to perceive and physically interact with surrounding objects. While large-scale human motion data provides powerful priors for natural and versatile humanoid control, effectively transferring such priors to pe...

Anujith Muraleedharan, Abdul Ahad Butt, Nolan Fey et al. · 0 citations
Preprint Sep 2026

A4A: Cross-Embodiment Transfer of Action-Oriented 4D Affordances from Human Demonstrations

Human demonstrations contain rich manipulation knowledge, but it remains unclear what information can be transferred effectively to robot control. Existing affordance representations are typically formulated as 2D masks, 3D regions, contact points, or actionability scores, and therefore primarily identify where interac...

Yi-Fan Han, Li-Tao Liu, Yu Gu et al. · 1 citation
Open access Oct 2026

Multi-view context learning for human-object interaction detection

Understanding how humans interact with objects in complex visual scenes is fundamental to human-centric artificial intelligence. Yet, current Human-Object Interaction (HOI) detection frameworks often falter when faced with visual occlusions, vague interaction semantics, and scenarios that extend beyond predefined categ...

A. Abdusalomov, Utkir Xudoynazarov, U. Ruziev et al. · 0 citations
Preprint Oct 2026

ECHO: Embodied Camera Observations of Human Object Carrying

Embodied Camera observations of Human Object carrying is presented, a large-scale synthetic dataset that pairs dense RGB-D scans of indoor scenes with recordings of an embodied human carrying everyday objects to context-appropriate destinations and shows that no single input modality is sufficient, highlighting the nee...

Xue-Fei Sun, Lorin Achey, K. Hamilton et al. · 0 citations
Preprint Sep 2026

Learning Scene-Aware Humanoid Locomotion through 3D Clutter from Immersive Human Demonstrations

While learning from human motions has enabled highly dynamic humanoid skills such as dancing and martial arts in obstacle-free space, traversal through densely cluttered environments remains underexplored. These spaces are three-dimensional and geometrically constrained, requiring scene-aware locomotion that tightly co...

Bei-Chen Wang, Tong Xu, Daniel Kosukhin et al. · 0 citations

Related blog posts

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.