Software discards information constantly. A log is sampled, a table is aggregated, a context window is truncated, a sensor stream is fused, a state is reduced to a latent vector, and a monitor keeps a checksum instead of the record. Some of those reductions are exact. Some can be undone. Some retain exactly what a stated question needs. Some drop a distinction that question still uses, and then a later decision treats the smaller object as if it were the original. This note proposes a test for that last step, not a new compressor. Compactness does not establish adequacy for a question Q. Exact reconstruction is a different claim from competence for Q. Competence for Q does not license every action that might be taken from the reduced state. An unresolved input is not failure of the whole computation. It restricts the answers and actions that depend on that input. The first empirical object is a comparative benchmark on declared questions, not a product claim. Pre-results methodological paper. The constructed example demonstrates the proposed failure mode. No comparative performance claim concerning an existing compression system is made. Exact competence is equality of the declared readout and the question on a declared domain. A tolerance is a separate, approximate claim. Loss relative to the source is not failure for the question. An empty dependency intersection does not license an answer, and competence for the question does not authorize an action.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The results show that the embedded industry has been able to apply agile methods in its development processes and that the appreciation of the agile methods and their individual practices appears to increase once adopted and applied in practice.
O. Salo, P. Abrahamsson· IET Software· 238 citations· ⚡9
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
StudentSim is a research system for evaluating and improving AI tutoring tools before they are tested with learners. It models how individuals may engage with tutors, giving feedback to improve tutor performance across subjects like chess, writing, and mathematics. The post Simulating student learning for better AI tutoring appeared first on Microsoft Research.
MIT News · Artificial Intelligence· news.mit.eduOct 6, 2026
Writing as a participant and researcher, PhD student JS Tan SM ’22 has co-authored a new book about the rise of tech worker protests and the employer backlash that followed.
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