This paper proposes World Model RL (WMRL), which replaces environment execution with a world model to remove this bottleneck and accelerates training by 3-4x on various tasks at different agent scales, while exceeding the performance of standard RL baselines.
Abstract
Automating empirical research is a long-standing direction of AI. Recent automatic research (AutoResearch) agents bring this goal within reach, as modern LLMs show the capability to independently implement solutions and learn from the execution outcomes. Behind these gains, post-training (especially RL) plays a central role. In this paper, we identify a fundamental tension when scaling RL for these agents: the two components of every AutoResearch trajectory (agent generation and environment execution) scale in very different manners, since all generation shares compute through batching, while each execution occupies its exclusive sandbox and real machine time. As a result, the environment execution dominates the training cost and becomes the bottleneck as trajectories grow. To resolve this tension, we propose World Model RL (WMRL), which replaces environment execution with a world model to remove this bottleneck. Additionally, the world model can be imperfect, as its rewards are corrupted by bias and noise. Therefore, we further equip WMRL with two mitigations, Online Debiasing and Inverse-Variance Denoising, which offset the bias and suppress the noise respectively. Theoretically, we prove that both mitigations of WMRL strictly improve the convergence guarantee. Empirically, WMRL accelerates training by 3-4x on various tasks at different agent scales, while exceeding the performance of standard RL baselines. Moreover, our post-trained 4B and 9B agents outperform much larger open-weight agents of 48B and 120B on held-out benchmarks. Beyond AutoResearch, WMRL also transfers to post-training embodied VLA policies, which demonstrates the generalizability of our method.
A Self-Evolutional single-agent/multi-agent Reinforcement Learning (SE-RL) framework that utilizes a Large Language Model (LLM) to design various RL algorithm modules, such as agent model design, reward function, profiling, communication, and state imagination, by leveraging the LLM generating module output or code.
Vincent Fu, Xin-Xin Xu, Weichen Xu et al.· Proceedings of the 32nd ACM...· 0 citations
T1, a Mixture-of-Experts model of 122B total trained with reinforcement learning, operating a real shell in a cloud sandbox for up to 300+ tool-call turns per task, rewarded by executing each task's own verifier by executing each task's own verifier.
Jun-Yao Yang, Yu-Cheng Shi, Zhong-Zhi Li et al.· 7 citations
This paper proposes environment evolution, which incrementally increases environment difficulty off-policy and schedules the evolved environments generation by generation during training to provide continuous learning signals.
Zhi-Yuan Fan, Ting-Ting Yu, Yu-Tong Cai et al.· 2 citations
WM-R1 is the first reinforcement learning framework that trains mobile GUI agents with world models instead of real environments, eliminating the need for real-environment interaction, supports massively parallelized and step-level granularized trajectory generation grounded in world models, and introduces a multi-dime...
AgentBrew is proposed, an offline training framework that learns effective tool-use policies from a single batch of raw interaction trajectories, without task verifiers or iterative on-policy rollouts, and demonstrates that fine-grained offline learning can recover useful supervision from raw trajectories that filterin...
Zhiyi Lyu, Ye-Wen Li, Long-Tao Zheng et al.· 2 citations
River, a simple training recipe that improves reward quality by filtering low-quality environments and augmenting outcome rewards with process-level behavior regularization is proposed, which achieves the best performance among evaluated open-source RL-trained 8B models across four terminal-agent benchmarks.
Yi-Fan Yao, Bo Pang, Xuan-Phi Nguyen et al.· 2 citations
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