LandmarkLens, a mixed-reality navigation system that uses a vision-language model (VLM) to identify and highlight navigation-relevant landmarks is built, suggesting that guided landmark attention can support landmark-level spatial knowledge acquisition for people with poor SOD, a first step toward broader spatial learning.
Abstract
People with a poor sense of direction (SOD) struggle to build cognitive maps for effective spatial navigation, and existing navigation tools prioritize efficiency over spatial learning. To understand how navigation strategies differ by ability, we conducted a landmark attention study with 20 participants (ten good SOD, ten poor SOD) who navigated across four Tokyo neighborhoods in virtual reality (VR). We found systematic group differences in both gaze behavior and the types of landmarks they verbally identify as effective. Based on these findings, we built LandmarkLens, a mixed-reality (MR) navigation system that uses a vision-language model (VLM) to identify and highlight navigation-relevant landmarks. A follow-up study with eight poor-SOD participants showed improved performance in scene recognition, suggesting that guided landmark attention can support landmark-level spatial knowledge acquisition for people with poor SOD, a first step toward broader spatial learning.
Visual wayfinding is essential for safe navigation but remains poorly characterized in people with ultra-low vision (ULV). Because assessing complex environments in the real world carries safety risks, this study utilized a calibrated virtual reality (VR) platform to safely quantify navigation. Participants with ULV, n...
D. Venugopal, B. Erkat, R. Sadeghi et al.· medRxiv· 0 citations
Mobile phones and other smart displays, such as in-car entertainment units, are widely used to display and dictate navigation routes. These navigation systems offer alerts about road closures, construction zones, and traffic conditions. However, these navigation applications often fail to dynamically update safety in...
Ashley M. Buzard, Yu Zhao, Monika Lohani et al.· Cognitive Research· 0 citations
Comparative experiments with several representative path optimization algorithms show that the proposed method outperforms existing methods and provides effective optimization strategies, and has substantial practical value across multiple fields, including landscape animation, 3D heritage simulation, and virtual cultu...
Yan Zhang, Wei Chen, Gang Yang· PLoS ONE· 0 citations
Effective navigation depends on the formation of cognitive maps, yet it remains unclear how temporal experience is integrated with spatial information during this process. While prior research has primarily emphasized external spatial cues, real-world navigation unfolds over time, raising the possibility that cogniti...
Lei Huang, Jun-Heng Zhang, Kuo Meng et al.· Cognitive Research· 0 citations
The proliferation of autonomous driving raises concerns about the psychological and behavioral adaptations of future drivers. One emerging challenge is the potential degradation of spatial knowledge due to reduced navigation and control over autonomous vehicles; however, limited research has examined this issue or...
This paper proposes UrbanGround, the first sandbox to make this question testable in a physically constrained replica of Hong Kong built from territory-wide 3D geospatial data, and hopes it will support broader study of how far current MLLM agents can explore reliably in complex, open-ended urban environments.
Tianjie Ju, Zheng Wu, Yue-Qing Sun et al.· 1 citation
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