Counting is a simple task on which transformers can nevertheless fail at long sequence lengths. We study the cost of counting in a single attention layer, up to a maximum length $L$, focusing on how softmax attention and layer normalization shape the representation from which the count is recovered. We mainly focus on regression read-out but also consider classification read-out. For regression, we show unnormalized linear attention counts exactly at parameter norms independent of $L$. For softmax attention, regression cannot count exactly with finite parameters; it recovers the count after rounding, but only when the vector parameter norms grow with $L$. We measure this cost by $B_{\min}$, the smallest bound that can be placed on every trainable vector to ensure exact counting after rounding, and derive tight rates. At fixed model dimension, $B_{\min}$ grows as $L$ without normalization, as $L^{3/2}$ under bare post-normalization, and as $L^{3/4}$ with learned post-normalization. The last rate is unexpected: post-normalization discards the magnitude that carries the count and might be expected to make counting harder, yet with a learnable gain it counts at a smaller norm than softmax without normalization. Bare pre-normalization is different: it bounds the attention scores, so beyond a finite length no parameter norm suffices. A classification read-out keeps every norm bounded under every placement, but a dense head stores one output vector per count and costs more in storage. Experiments on the post-normalized model reproduce this split between the two read-outs. Together, our theoretical and empirical findings characterize how self-attention, layer-normalization placement, and read-out choice shape the representation geometry and parameter cost of counting in the minimal single-head architecture studied here.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15
It is proved that any global minimizer of the trajectory balance objective can define a policy that samples exactly from the target distribution, and empirically demonstrate the benefits of the trajectories balance objective for GFlowNet convergence, diversity of generated samples, and robustness to long action sequenc...
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An algorithm is proposed which leverages disentangled semantic factors to generate adversarial perturbation by altering controlled semantic attributes to fool the learner towards various "adversarial" targets.
Haonan Qiu, Chaowei Xiao, Lei Yang et al.· arXiv.org· 208 citations· ⚡17
This work proposes a HALO that directly maximizes the utility of generations instead of maximizing the log-likelihood of preferences, and suggests that the best loss depends on the inductive biases most appropriate for a given setting, an oft-overlooked consideration.
A machine-learning approach called CheMeleon provides a practical way to develop new drugs or other molecules with much less detailed, expensive experimentation.