Vision foundation models (VFMs) provide transferable visual representations, but their inference cost limits deployment in many settings. Fine-tuning specializes a VFM without shrinking it; distillation shrinks it, but through expensive teacher-guided training. Structured pruning offers a more direct route by extracting a compact subnetwork from the VFM. However, as compression gets aggressive, existing methods fail because they treat subnetwork selection and recovery as separate axes. Across layers, capacity must follow task sensitivity rather than spread uniformly. Within a layer, a removal cannot be judged by importance alone; its impact also depends on how well the lost contribution can be recovered from what remains. Selection and recovery must therefore be decided jointly. We introduce Carve VFM, which resolves this interdependence. Given a VFM, a calibration set, and a parameter budget, it (i) searches for task-specific capacity allocations across layers; (ii) guides the search via an adaptive recovery-aware fitness criterion; and (iii) reconstructs removed behavior through iterative closed-form low-rank corrections merged into the surviving weights. The result is a dense encoder produced in minutes on a single GPU without backbone retraining. Across twelve benchmarks and four models from DINOv3 and MetaCLIP-2, Carve VFM achieves the highest reported mean accuracy in seven of eight backbone-budget configurations among the evaluated dense structured-pruning methods. Further fine-tuning surpasses the strongest evaluated edge model (88.1% vs. 85.8%), and carved models cut compute and memory while delivering 1.3-2.0x higher GPU throughput than the uncompressed one. These results show that the compact model you need is inside the VFM; it only has to be carved out.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15
Exploring how generative AI could make machine vision more accessible to businesses. The post GenEye in a Box: Making Machine Vision Something You Can Just Ask For appeared first on GPT-Lab.
Microsoft Research Blog· microsoft.comAug 11, 2026
Radiology AI is evolving beyond report generation. CARE-X explores a unified approach that combines flexible reasoning, calibrated predictions, and measurement-based tools for chest X-ray interpretation. The post Introducing CARE-X: Towards Clinically Useful Radiology VLMs with Auxiliary Supervision, Reward-Aligned Learning, and Tool-Augmented Measurement appeared first on Microsoft Research.
Assistant Professor Benjamin Lindquist studies how engineers deliberately injected randomness into early AI, giving rise to deep-learning models that sometimes hallucinate.
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