Spine: Compiling Subtask Trees into Structured Context for Long-Horizon Coding Agents
Jiahong XiangKunqiu ChenLingming ZhangYuqun Zhang
Oct 2026
Artificial Intelligence
Abstract
Long-horizon coding tasks contain nested subtasks. Typically, agents record interactions sequentially into a growing history, causing context inflation and performance degradation. Compressing or trimming the history without explicit subtask boundaries can discard information needed by unfinished subtasks. Conversely, recursive subagent delegation isolates completed subtasks through child agents by assigning every subtask boundary to delegation, which conflates subtask granularity with executing agent choice, adding execution and coordination overhead. We introduce Spine, an interface and runtime that align model context with subtask nesting and completion. An agent declares explicit subtask boundaries through work scopes, allowing the same agent to execute nested subtasks inline while reserving delegation for independent parallel tasks. The runtime organizes execution in SpineTree, a persistent tree recording subtask relations, local interactions, completion states, and returned results. Before each model call, it compiles the tree into model context just in time, retaining unfinished subtasks' interactions and replacing completed subtasks' details with their results, while preserving prefix-cache reuse.
We integrate Spine into Codex to build SpineCodex. With GPT-5.6 Sol, compared with native Codex, SpineCodex improves SWE-Milestone Score by 11.8% while reducing total cost by 32.4%, improves the average ProgramBench test-pass rate by 17.3%, and improves Mean@5 on eight of the ten evaluated FrontierSWE tasks. On SWE-Milestone, it also achieves a comparable Score to Recursive Subagent at 73.7% lower total cost. We also integrate Spine into Pi through a reusable software package: with Gemini 3.8 Flash and Qwen 3.8 27B, it improves SWE-Milestone Score by 9.5-17.5% and the average ProgramBench test-pass rate by 4.3-8.7% compared with native Pi.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
An algorithm is proposed which leverages disentangled semantic factors to generate adversarial perturbation by altering controlled semantic attributes to fool the learner towards various "adversarial" targets.
Haonan Qiu, Chaowei Xiao, Lei Yang et al.· arXiv.org· 208 citations· ⚡17
This work proposes a HALO that directly maximizes the utility of generations instead of maximizing the log-likelihood of preferences, and suggests that the best loss depends on the inductive biases most appropriate for a given setting, an oft-overlooked consideration.
This work investigates the possibilities of using LLMs in a resume screening setting via a document retrieval framework that simulates job candidate selection and finds that the MTEs are biased, significantly favoring White-associated names in 85% of cases and female-associated names in only 11.1% of cases.
This work shows that orders of magnitude enhancement in performance could be obtained by a combination of hardware improvements and tight quantum-HPC integration and introduces high-performance architectures for quantum-probabilistic computing with custom-designed accelerators to tackle today's industry-scale classical...
Masoud Mohseni, Artur Scherer, K. Johnson et al.· arXiv.org· 121 citations· ⚡9