LLM-based multi-agent systems (MAS) rely on collaboration among specialized agents to solve complex tasks. Existing methods improve MAS by refining the prompts, skills, and execution strategies of individual agents based on task feedback. However, improving individual agents does not necessarily lead to better team collaboration. Recent studies have therefore extended evolution to the collaboration level, using collective execution experience to adjust team organization, and inter-agent interactions. Nevertheless, evolving collaboration across heterogeneous tasks remains challenging, as existing approaches often constrain team reorganization within a shared structure and reuse interaction rules across incompatible team contexts. In this paper, we propose EvoTeam, a collaboration-centric evolution framework that jointly evolves team organization, interaction rules, and individual agent skills through execution experience. It maintains a library of reusable teams, selecting or creating agent teams and guiding collaboration through team-specific interaction rules. Collaboration experience accumulates within compatible team contexts, while individual skills remain reusable across teams. Experiments across four benchmarks demonstrate its effectiveness. Our code is available at https://github.com/DEEP-JLU/EvoTeam.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
An algorithm is proposed which leverages disentangled semantic factors to generate adversarial perturbation by altering controlled semantic attributes to fool the learner towards various "adversarial" targets.
Haonan Qiu, Chaowei Xiao, Lei Yang et al.· arXiv.org· 208 citations· ⚡17
This work proposes a HALO that directly maximizes the utility of generations instead of maximizing the log-likelihood of preferences, and suggests that the best loss depends on the inductive biases most appropriate for a given setting, an oft-overlooked consideration.
This work investigates the possibilities of using LLMs in a resume screening setting via a document retrieval framework that simulates job candidate selection and finds that the MTEs are biased, significantly favoring White-associated names in 85% of cases and female-associated names in only 11.1% of cases.
This work shows that orders of magnitude enhancement in performance could be obtained by a combination of hardware improvements and tight quantum-HPC integration and introduces high-performance architectures for quantum-probabilistic computing with custom-designed accelerators to tackle today's industry-scale classical...
Masoud Mohseni, Artur Scherer, K. Johnson et al.· arXiv.org· 121 citations· ⚡9