This work identifies a novel phenomenon termed Ambient Context Illusion, where agents fail to execute tasks correctly when non-essential contextual details are omitted, despite unchanged task semantics, and demonstrates that this phenomenon persists in real-world robotic systems, where it can lead to incorrect decisions and potential safety risks.
Abstract
Embodied agents are increasingly deployed in open-world environments, yet current robustness evaluations remain biased toward hazardous instructions and jailbreak vulnerabilities. A more fundamental issue is largely overlooked: agents are rarely tested under semantically sufficient but contextually minimal instructions (i.e., common in real-world human communication), where auxiliary contextual cues are absent. For the first, we identify a novel phenomenon termed Ambient Context Illusion, where agents fail to execute tasks correctly when non-essential contextual details are omitted, despite unchanged task semantics. To systematically study this, we establish VagueBench, a benchmark built upon the AI2-THOR interactive simulation environment for the evaluation of context dependency in embodied agents. We systematically consider key semantic components of instructions (entities, procedures, constraints, and prior knowledge) and derive a unified taxonomy with four categories and nine subtypes to reduce auxiliary information. VagueBench contains 1,303 instruction pairs across diverse indoor environments, constructed via a human-agent co-generation framework that integrates semantic redundancy estimation, taxonomy-guided transformation, and rigorous semantic-invariance verification. Through extensive evaluation on 6 state-of-the-art embodied agents, we observe significant degradation on VagueBench in both task performance and executability (relatively -19.65% in task success rate and relatively +54.10% in empty plan rate) revealing a strong reliance on auxiliary linguistic signals rather than core task semantics. Furthermore, we demonstrate that this phenomenon persists in real-world robotic systems, where it can lead to incorrect decisions and potential safety risks.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The possibility of inferring high-dimensional data inference in a model that consists of a prior and an auxiliary differentiable constraint given some additional information is considered, thereby allowing a range of potential applications in adapting models to new domains and tasks.
Alexandros Graikos, Esmeralda S. Whitammer, N. Jojic et al.· Neural Information Processin...· 316 citations· ⚡15
Known for his clear and elegant writing style, Bertsekas shaped fields from control and optimization to large-scale computation and artificial intelligence.