Jul 2026· Jurnal Pengabdian Masyarakat dan Riset Pendidikan· Vol 5, pp. 1330-1336· 0 citations· 13 references
Abstract
Learning effectiveness in higher education continues to be a significant concern, particularly in learning environments that still rely heavily on lecture-based instruction. Although such approaches allow for efficient content delivery, they often limit student engagement and reduce opportunities for meaningful learning. This study aims to explore how active learning approaches can enhance learning effectiveness from the perspective of university students.A qualitative research design was employed to capture students’ experiences and perceptions of active learning. The study involved university students who participated in learning activities such as group discussions, collaborative tasks, problem-solving exercises, and reflective practices. Data were collected through classroom observations, reflective writings, and semi-structured interviews. The findings indicate that active learning fosters higher levels of engagement, encourages participation, and promotes deeper understanding of learning materials. Students also reported increased confidence in expressing ideas and a greater sense of responsibility toward their learning. In addition, active learning was found to support the development of critical thinking and the ability to connect theoretical concepts with real-life situations.Overall, this study highlights that active learning contributes to more effective and meaningful learning experiences by creating interactive, student-centered environments. It suggests that integrating active learning into higher education can support sustained engagement and improved learning outcomes
In higher education, particularly in Nepal, gamification offers a promising approach to address the learning preferences of digitally connected students, and can create dynamic, student-centered classrooms that support academic achievement while preparing learners with critical thinking, teamwork, and resilience.
Large lecture courses in science present a significant challenge in effectively engaging all students while gauging their understanding of the content. Active learning requires students to be engaged, and this can be done through a variety of methods. Examples include discussions, physical activities, and hands-on appl...
K. Walker, William F. McComas· Active Learning in Higher Ed...· 0 citations
This article explores the integration of active learning strategies within large, required core courses in undergraduate engineering education, drawing on a case study of a faculty member teaching a Statics and Strength of Materials course to more than 200 students each semester. The focus is placed on pedagogical ad...
Elias Ali· Journal of Civil Engineering...· 0 citations
The findings suggest that the effectiveness of gamified vocational learning is more strongly influenced by student engagement as an active learning mechanism, rather than critical thinking as an independent factor.
Baiaturridwan, Dedy Irfan, Resmi Darni et al.· JTP - Jurnal Teknologi Pendi...· 0 citations
Understanding concepts is a fundamental stage in the learning process; however, the teaching materials used so far are not fully aligned with curriculum requirements and have been less effective in facilitating learning outcomes. This study aims to develop, assess the feasibility, and examine the effectiveness of inter...
D. Astuti, Kardiyem Kardiyem, Ahmad Jaenudin et al.· Journal of Economics Educati...· 0 citations