AVE-Agent is proposed, a modular agent framework that decomposes complex instructions into dependent subtasks and iteratively improves editing results through self-reflection and evaluator feedback, and improves instruction execution, Fidelity Preserving, and audio-visual alignment in joint editing while maintaining competitive perceptual quality.
Abstract
While instruction-based video editing has advanced rapidly, real-world videos contain tightly coupled audio and visual signals, and editing one modality often requires coordinated changes in the other. Existing benchmarks primarily evaluate visual transformations on silent clips or isolated audio editing, leaving complex audio-visual editing and cross-modal consistency underexplored. We introduce AVE-Compass, a comprehensive benchmark with 145 curated source videos, 196 audio-visually coupled editing instructions, and 2,688 fine-grained checklist items. It evaluates Instruction Following, Fidelity Preserving, Realism, and Editing Intent through checklist-based MLLM judging and a dedicated realism rubric, complemented by automated cross-modal, video, and audio metrics. Extensive evaluation shows that state-of-the-art models still struggle to execute cross-modal instructions while preserving non-target content. We further propose AVE-Agent, a modular agent framework that decomposes complex instructions into dependent subtasks and iteratively improves editing results through self-reflection and evaluator feedback. AVE-Agent improves instruction execution, Fidelity Preserving, and audio-visual alignment in joint editing while maintaining competitive perceptual quality.
The OmniEdit-Bench provides a comprehensive and reliable testbed for evaluating instruction-based video editing and offers insights into future research directions, including an accuracy-aware penalty mechanism that conditions other scores on accuracy, preventing visually plausible but incorrect edits from receiving inflated evaluations.
Chenxuan Miao, Yutong Feng, Yi Lu et al.· 0 citations
Audio-video (AV) editing aims to modify audio and video content according to a target prompt. Unlike single-modality editing, AV editing requires models to infer a modality-selective edit scope from the prompt alone: determining not only what should change, but also which modality should be preserved. Faithfully evaluating such models therefore requires both (i) benchmarks that span diverse edit types and modality categories, and (ii) evaluation that is itself modality-aware and sample-specific. However, existing AV editing benchmarks provide limited coverage of edit types and modality combinations, while current evaluation systems are often modality-blind and sample-agnostic, making it difficult to assess whether models faithfully preserve the unintended modality. To address these gaps, we introduce AVENUE, Audio-Video EditiNg Understanding and Evaluation, comprising two contributions: (1) a benchmark of 1,291 source clips and 7,957 editing instructions across audio-targeted, video-targeted, and AV-coupled edit types, curated and human-verified from VGGSound; and (2) a sample-specific, modality-aware evaluation framework that specifies, for each sample, both the intended change and the content that must remain intact. We evaluate representative AV editing models spanning three editing paradigms : joint, sequential, and separate, providing the first systematic analysis of modality-selectivity across paradigms. Our findings reveal a fundamental open challenge: when editing one modality, existing models frequently induce unintended changes in the other, regardless of paradigm. AVENUE provides a benchmark and modality-aware evaluation framework to drive progress toward more controllable AV editing models. Our dataset is publicly available on Hugging Face: https://huggingface.co/datasets/AVENUE-dataset/AVENUE.
This work proposes Visual In-context Editing, a new paradigm elevating video editing from textual instructions to multi-modal visual guidance encompassing single image, image pair, and video pair, and curates VicEdit-400K, the first large-scale dataset for visual in-context video editing.
Yu-Ji Wang, Teng Hu, Yuheng Chen et al.· 0 citations
While generative AI has significantly advanced video editing, existing methods primarily focus on single-shot or short video clips. Editing long videos with multiple instructions remains a formidable challenge. Naive chunking strategies, e.g., fixed-duration segmentation, often lead to entity fragmentation, severe editing hallucinations, and disrupted temporal continuity. To bridge this gap, we introduce the Multi-Instruction Multi-Shot Long-Video Editing (MMLVE) task, which is structured around three core objectives: Cross-Shot Editing Consistency (CSEC), Multi-Instruction Decoupling (MID), and Zero-Destruction on Spatiotemporal Structure (ZDSS). To tackle these three unique challenges, we introduce an agentic editing framework that leverages the synergy of Large Language Models (LLMs) and Vision-Language Models (VLMs) to achieve shot-level video decoupling and precise instruction parsing. Furthermore, to comprehensively evaluate this task, we construct MMLVE-Bench, which is an MMLVE-focused dataset characterized by complex real-world spatiotemporal dynamics, high-density heterogeneous instructions, and sparse, random entity distributions. Three MMLVE-focused evaluation metrics are further exploited to assess the quality of the editing results. Extensive experiments demonstrate that our MMLVE-Agent outperforms existing closed-source SOTA approaches (e.g., Seedance 2.0), successfully eliminating editing hallucinations, preserving cross-shot editing consistency, and attaining seamless spatiotemporal transitions.
Chen-Yang Wu, Fuchen Long, Bin-Yuan Huang et al.· 0 citations
RefVideo-6M, a large-scale reference-guided editing dataset containing 5 million video editing samples and 1 million image editing samples, is introduced and enables the training of powerful editing models with improved visual quality, controllability, and reference consistency.
Bojia Zi, Xiaoyan Yang, Yu Zhou et al.· 0 citations
Natural-language-driven"vibe coding"enables the one-shot generation of visually rich and interactive web applications, yet reliable assessment of their quality has not kept pace. Existing evaluations often score isolated artifacts or final task outcomes, offering limited evidence about which failures occur and why. We introduce VideoVIBE, a video-grounded benchmark that transforms human-operated webpage recordings into fine-grained diagnostic tasks. It contains approximately 1.7K diagnostic Video QA instances derived from 6,338 verified failures across generated webpages, spanning semantic-logical, visual-motion, structural-temporal, and functional failures. Diagnoses are grounded primarily in recorded presentation and behavior, with webpage source code used as complementary context. We further propose V2Lens, a training-free, evidence-grounded multi-agent system that challenges and selectively refines initial video-based diagnoses through targeted visual and source-code verification. Across thirteen closed-source and open-weight Video MLLMs, Gemini-2.5-Flash is the strongest standalone model with a score of 64.54, while V2Lens reaches 71.72, an improvement of 7.18 points. Together, our results show that video-grounded evaluation can move beyond isolated artifacts and aggregate outcomes toward a behaviorally faithful and diagnostically informative account of generated application quality.
Jiajun Xu, Yanghao Zhou, Jing Liao et al.· 0 citations
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