This paper demonstrates that the application of innovation methodologies and business models, such as Design Thinking (DT) and the Business Model Canvas (BMC), enables virtual reality (VR)-based training to address a training need that is difficult to cover through conventional hands-on approaches alone. The transition...
Luis Mayorga-Malvárez, Pablo Fernández-Arias, Diego Vergara· Applied Sciences· 0 citations
The BIM–VR workflow advances design-phase H&S by enabling immersive hazard review, metadata integration, and collaborative issue resolution, offering a replicable solution aligned with digital construction practices.
This study develops a six-phase Design Science framework for the systematic adoption and implementation of AR in warehouse logistics, which contributes an integrated decision-support artifact that connects organizational, process, technological, and human-centric implementation decisions within a coherent AR adoption p...
Konstantinos Agalianos, S. Ponis· Information· 0 citations
The construction industry is a critical sector of the global economy, requiring strict adherence to regulations and accurate execution of building plans to ensure quality and customer satisfaction. In this context, we propose a mixed reality (MR) system for construction house evaluation and quality assessing (CHEQA)....
David Martinez-Miranzo, Carlos Rizo-Maestre, Francisco Gómez-Donoso et al.· Journal of construction engi...· 0 citations
The proposed virtual-reality-based welding training method for workers in the industry is proposed and the software is highly usable and practical, which reinforces its potential for use in teaching students and training programs for staff in industry before traditional welding training.
J. V. L. Ferreira, Alexandre De Angeli, A. S. Miranda et al.· Journal of Interactive Syste...· 0 citations