A Large-scale Evaluation of Text-guided Models for Facial Editing
Rahul NairSaurav PanditHannah Kerner
Sep 2026
Artificial IntelligenceComputer Vision
Abstract
Facial appearance editing powers popular applications like FaceApp and Photoshop. Generative Adversarial Networks (GANs) and 3D Morphable Models (3DMMs) have been widely used for facial editing. GANs can perform varied facial edits (e.g., changing hair color, hairstyle), but often produce unstable edits. 3DMMs produce stable edits, but can only alter pose and facial expression. Recently, text-guided diffusion models like Nano Banana have become popular for image editing. Text-guided models are a compelling alternative to GANs and 3DMMs since they can produce both stable and varied image edits. While text-guided models have been widely tested for whole-scene edits (e.g., ``make the woman play a guitar''), they have not been comprehensively tested for facial editing. We conducted the first large-scale evaluation ($\sim1$M images evaluated) of six popular text-guided models on a sequential facial editing task. We present Face-Edit-Attributes, the largest collection of $169$ facial editing attributes focused on hair, accessories, and pose edits. We compared model performance using two popular celebrity face datasets: CelebA and CelebSET. Our results show that most models performed hair and accessory edits well, but struggled with editing pose. All models over-edit (e.g., changing hair color when asked only to change the hairstyle). We also evaluated demographic biases in each model. Our results show surprising biases in overediting: almost all models created more overedits for dark-skinned male faces and old faces. The code and data for our results (including our repository of $\sim 1$M images) can be accessed \href{https://github.com/rahul1801/Face-Edit-Bench}{\textcolor{blue}{here}}.
Agile - denoting "the quality of being agile, readiness for motion, nimbleness, activity, dexterity in motion" - software development methods are attempting to offer an answer to the eager business community asking for lighter weight along with faster and nimbler software development processes. This is especially the case with the rapidly growing and volatile Internet software industry as well as for the emerging mobile application environment. The new agile methods have evoked substantial amount of literature and debates. However, academic research on the subject is still scarce, as most of existing publications are written by practitioners or consultants. The aim of this publication is to begin filling this gap by systematically reviewing the existing literature on agile software development methodologies. This publication has three purposes. First, it proposes a definition and a classification of agile software development approaches. Second, it analyses ten software development methods that can be characterized as being "agile" against the defined criterion. Third, it compares these methods and highlights their similarities and differences. Based on this analysis, future research needs are identified and discussed.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 728 citations· ⚡54
Context: Software startups are newly created companies with no operating history and fast in producing cutting-edge technologies. These companies develop software under highly uncertain conditions, tackling fast-growing markets under severe lack of resources. Therefore, software startups present a unique combination of characteristics which pose several challenges to software development activities. Objective: This study aims to structure and analyze the literature on software development in startup companies, determining thereby the potential for technology transfer and identifying software development work practices reported by practitioners and researchers. Method: We conducted a systematic mapping study, developing a classification schema, ranking the selected primary studies according their rigor and relevance, and analyzing reported software development work practices in startups. Results: A total of 43 primary studies were identified and mapped, synthesizing the available evidence on software development in startups. Only 16 studies are entirely dedicated to software development in startups, of which 10 result in a weak contribution (advice and implications (6); lesson learned (3); tool (1)). Nineteen studies focus on managerial and organizational factors. Moreover, only 9 studies exhibit high scientific rigor and relevance. From the reviewed primary studies, 213 software engineering work practices were extracted, categorized and analyzed. Conclusion: This mapping study provides the first systematic exploration of the state-of-art on software startup research. The existing body of knowledge is limited to a few high quality studies. Furthermore, the results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
Known for his clear and elegant writing style, Bertsekas shaped fields from control and optimization to large-scale computation and artificial intelligence.