Applying the method to 119,147 decisions made by 78,657 subjects from more than 35 countries across 10 classic economic game roles, it is found that human behavior can be closely matched using three dimensions: Risk Aversion, Strategic Sophistication, and Trust.
Abstract
We introduce a general, easy-to-implement AI-based method for studying the structure and complexity of human behavior. We assign a large language model a ``type vector''and then prompt it to choose actions across settings in which we observe human choices. For instance, the type vector (2,4) becomes ``You are a player characterized by the following profile: 2 out of 5 in Altruism, 4 out of 5 in Risk Aversion,''after which it is prompted to make choices. We vary the dimensions (e.g., Altruism, Fairness, Trust, $\dots$) and values (e.g., 1--5) to minimize distance to human choices. Applying the method to 119,147 decisions made by 78,657 subjects from more than 35 countries across 10 classic economic game roles, we find that human behavior can be closely matched using three dimensions: Risk Aversion, Strategic Sophistication, and Trust. Moreover, the types needed to fit individuals across games cluster into fewer than a dozen groups, and can predict behavior in held-out games with different rules and available actions. The results suggest that behavior across diverse settings can be approximated by a low-dimensional, portable representation, supporting the possibility of general yet parsimonious theories across the behavioral sciences. More broadly, the method can provide insights into the structure of many human behaviors.
A replicable methodology is introduced, findings across two architecturally distinct LLMs from different developers are extended, and it is demonstrated that deliberate prompt design meaningfully reduces AI decision bias.
Jing-Jie Su, Yan Lang, Kay-Yut Chen· Review of Behavioral Economi...· 0 citations
Experimental results demonstrate that LLMs are capable of reproducing non-rational human choice biases and can exhibit decision behaviors consistent with prospect-theoretic effects under uncertainty, and suggest that generative AI models may provide a scalable alternative for modeling human decision processes.
This work generalizes preference-based RL by formalizing a novel setting in which the expert can also label trajectory pairs as incomparable, i.e., when neither trajectory dominates the other.
Simone Drago, Marco Mussi, L. Bianconi et al.· arXiv.org· 0 citations
We extend the standard Principal-Agent framework to scenarios where the Agent selects from a suite of technologies, each characterized by a distinct cost-capability profile. This framework is increasingly critical in the era of Large Language Models (LLMs), where Agents choose both a model and an associated effort leve...
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Yuanzi Li, Jun-Hao Wang, Minghui Liu et al.· 0 citations
Economics uses different behavioural models for risk, time, losses, valuation, and social choice. I study a unified choice experiment in which the same decision makers face all these domains. I hide a decision maker's choices in one domain and ask a frozen tabular foundation model to recover them from that decision mak...
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