Aug 2026· International Journal of Interactive Mobile Technologies (ijim)· 0 citations· 41 references
Abstract
This is a qualitative systematic review examining the effectiveness of the combination of the extended reality (XR) technologies and biofeedback mechanisms with social-emotional learning (SEL) outcomes in school-aged learners with a specific emphasis on adolescent girls. Based on the 2020–2025 peer-reviewed literature, the review will combine the results of different educational and clinical settings and explore the role of immersive digital environments and physiological feedback systems in emotional regulation, empathy building, and metacognitive development. Instead of using a strict method such as PRISMA, they use the thematic synthesis based on the self-regulated learning (SRL) model, which is composed of the forethought, performance, and self-reflection stages to investigate the effects of technology-based interventions on emotional and cognitive learning processes. The analysis demonstrates that XR environments can support the learner presence, motivation, and perspective-taking in early goal-setting and emotional awareness and regulation in performance by real-time biofeedback. The literature however also identifies gaps especially in long term efficacy, gender specific-design, and scalability of these tools in mainstream classrooms. The review suggests that an Immersive Hybrid Feedback model is a conceptual intermediate between affective computing and educational design as an example of the potential and constraints of adopting embodied technologies into social-emotional learning.
This article reflects on psychological complexities of the hyperconnected learning landscape where there is ubiquitous digital integration and prolonged connectivity online. Based on a synthesis of empirical and theoretical research, this article examines the impact of continuous digital immersion on cognitive function...
Sadiqul Islam· International Journal of Res...· 0 citations
The increasing adoption of immersive technologies in higher education has transformed digital learning environments by ena-bling interactive, experiential, and learner-centered pedagogies. Despite the growing body of research, existing evidence re-mains fragmented across technologies, disciplines, and educational outco...
Waqar Akbar, S. Akmal, N. Abdullasim et al.· International Journal of Cog...· 0 citations
As adolescents face mounting academic pressure, Social and Emotional Learning (SEL), though widely implemented, often slips into an “obedience trap”: one that emphasizes compliance over genuine student autonomy. Grounded in Self-Determination Theory (SDT) and a proposed four-tier “inside-out” model, this paper utilizes...
The assessment of emotional and social competencies remains a major challenge in contemporary education due to their multidimensional and context-dependent nature. While innovative technologies have been proposed as alternatives to traditional self-report methods, their integration into higher education practices remai...
Hicham Latreche· The Journal of Quality in Ed...· 0 citations
This systematic review examines how Virtual Reality (VR) has been used to support English as a Foreign Language (EFL) instruction in higher education. It synthesises evidence on reported cognitive, affective, and behavioural outcomes, and analyses how learner characteristics, instructional design, and contextual condit...
Rui-Min Zou, N. Said, Nor Hafizah Adnan· International Journal of Lea...· 0 citations
The results show that students' cognitive engagement is not passive information reception, but rather manifested as self-regulatory strategies, which confirms that learning engagement in virtual communication is neither a natural occurrence nor a result driven by technology, but a dynamic process influenced by multiple...
Rongpu Ma· Lecture Notes in Education P...· 0 citations
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