Skip to content
Open access

Enhancing Fourth-Grade Students' Learning Interest in Cultural Arts through Interactive Media

Jul 2026 · Celebes Journal of Language Studies · pp. 141-148 · 0 citations · 17 references

Abstract

This research was motivated by the low learning interest of Grade IV students in the Cultural Arts subject at SDN 25 Sabbamparu, characterized by a lack of student involvement and active participation during the learning process. This study aimed to increase students' learning interest through the application of interactive media. This research was a Classroom Action Research (CAR) using the Kemmis and McTaggart model design, which consists of four stages—planning, acting, observing, and reflecting—carried out over two cycles in the second semester of the 2025/2026 academic year. The research subjects were 25 Grade IV students. Data were collected through learning-interest observation sheets, learning-implementation observation sheets, questionnaires, and documentation, then analyzed descriptively using both qualitative and quantitative approaches. The instrument was developed based on four indicators of learning interest, namely feelings of enjoyment, involvement, attraction, and attention. The interactive media applied combined visual, audio, video, and animation elements through educational games, simulations, digital platforms, and instructional videos to stimulate students' active participation. The results showed that the percentage of students' learning interest increased from 52.40% (moderate category) in the pre-cycle to 71.75% (high category) in Cycle I, and reached 85.25% (very high category) in Cycle II. The implementation of learning also increased from 76.67% (good) in Cycle I to 94.58% (very good) in Cycle II. The research was declared successful because it exceeded the predetermined success indicators, namely a minimum learning interest of 75% and a minimum learning implementation of 80%. It can be concluded that the application of interactive media was found to effectively improve the learning interest of Grade IV students in the Cultural Arts subject.

Read PDF

Similar papers

Conference Aug 2026

Developing Gamified Interactive Multimedia for Elementary Multiplication Learning: Design and Preliminary Evaluation

Multiplication learning in elementary schools often faces challenges due to the limited use of interactive learning media and low student engagement during instruction. This study aimed to develop an interactive multimedia integrated with gamification for multiplication learning at the elementary school level. The stud...

Daffa Haikal Rahman, Ubaidah · 0 citations
Open access Aug 2026

Enhancing Young Learners’ English-Speaking Skills through Suggestopedia Integrated with Plotagon Animation

This classroom action research had two objectives: (1) to describe the implementation of Suggestopedia integrated with Plotagon, and (2) to explore students' perspectives on the integrated instruction. The population comprised all 20 male students enrolled in the selected fifth-grade class at a private elementary schoo...

Gina Afkara Nabila, D. Mulyadi, T. Wijayatiningsih · 0 citations
Open access Sep 2026

Development of Interactive Learning Media with a Discovery Learning Approach in Mathematics Subjects

This research is motivated by the low interest and learning outcomes of students in the Matrix material because the learning process is still dominated by conventional methods and the lack of use of interactive learning media. This research aims to develop interactive learning media based on discovery learning on Matri...

Dira Febria Waty, Darmansyah Darmansyah, Rahmi Pratiwi et al. · 0 citations
Open access Aug 2026

The Effect Of Video-Based Learning Media On Student Learning Motivation Indicators

Physical Education, Sports, and Health (PJOK) theory lessons at the elementary school level are often delivered through conventional and text-dominated approaches that may reduce students’ attention, interest, and willingness to participate actively in learning. Video-based learning offers a more concrete and engaging...

Mochammad Dwi Ramadhan, Mochamad Ridwan · 0 citations
Open access Sep 2026

Development of Interactive English Learning Media Using Construct 2 for Elementary Schools

The developed learning medium, ColorFun English Learning Game, features a color-guessing game and a letter-arranging game equipped with images, audio, animation, a scoring system, and a life system that is proven feasible as a supporting tool for English learning among first-grade elementary school students.

Ibnu Abizaid Fisabilillah, Indyah Hartami Santi, W. Puspitasari · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.