May 2026· arXiv.org· Vol abs/2605.06185· 0 citations· 57 references
Computer Science
TL;DR
This work proposes Event-Causal RAG, a lightweight retrieval-augmented framework for ultra-long and streaming video reasoning and introduces ECV-1H, an hour-scale long-video QA benchmark dedicated to directed event-causal reasoning, with all source videos exceeding one hour.
Abstract
Large vision-language models perform well on short- and medium-length video understanding but still struggle to maintain coherent event memory and recover long-range relationships in ultra-long videos. End-to-end methods are limited by visual-token growth and context length, while fixed-segment retrieval often fragments complete events and weakens state-transition modeling.We propose Event-Causal RAG (EC-RAG), a lightweight retrieval-augmented framework for ultra-long and streaming video reasoning. A dual visual-audio sentinel mechanism segments video streams into semantically complete events, represented as State-Event-State (SES) structures that organize observable pre-event states, central events, and post-event states as event-local causal transitions. These transitions are stored in dual vector-graph memory and temporally connected through entity-consistent trajectories. During question answering, bidirectional graph retrieval recovers relevant predecessor and successor events, and answers are generated using both structured memory and the corresponding video evidence.We further introduce ECV-1H, an hour-scale long-video QA benchmark dedicated to directed event-causal reasoning, with all source videos exceeding one hour. It covers over 150 hours of untrimmed video and contains 1,251 fully human-annotated QA pairs. EC-RAG improves overall accuracy by 4.96\%--11.67\% across three open-source video foundation models and achieves consistent gains across public datasets. On a single RTX 5090 GPU with 32 GB of memory, EC-RAG can continuously process videos while maintaining controlled streaming memory usage.
Agile - denoting "the quality of being agile, readiness for motion, nimbleness, activity, dexterity in motion" - software development methods are attempting to offer an answer to the eager business community asking for lighter weight along with faster and nimbler software development processes. This is especially the case with the rapidly growing and volatile Internet software industry as well as for the emerging mobile application environment. The new agile methods have evoked substantial amount of literature and debates. However, academic research on the subject is still scarce, as most of existing publications are written by practitioners or consultants. The aim of this publication is to begin filling this gap by systematically reviewing the existing literature on agile software development methodologies. This publication has three purposes. First, it proposes a definition and a classification of agile software development approaches. Second, it analyses ten software development methods that can be characterized as being "agile" against the defined criterion. Third, it compares these methods and highlights their similarities and differences. Based on this analysis, future research needs are identified and discussed.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 728 citations· ⚡54
Context: Software startups are newly created companies with no operating history and fast in producing cutting-edge technologies. These companies develop software under highly uncertain conditions, tackling fast-growing markets under severe lack of resources. Therefore, software startups present a unique combination of characteristics which pose several challenges to software development activities. Objective: This study aims to structure and analyze the literature on software development in startup companies, determining thereby the potential for technology transfer and identifying software development work practices reported by practitioners and researchers. Method: We conducted a systematic mapping study, developing a classification schema, ranking the selected primary studies according their rigor and relevance, and analyzing reported software development work practices in startups. Results: A total of 43 primary studies were identified and mapped, synthesizing the available evidence on software development in startups. Only 16 studies are entirely dedicated to software development in startups, of which 10 result in a weak contribution (advice and implications (6); lesson learned (3); tool (1)). Nineteen studies focus on managerial and organizational factors. Moreover, only 9 studies exhibit high scientific rigor and relevance. From the reviewed primary studies, 213 software engineering work practices were extracted, categorized and analyzed. Conclusion: This mapping study provides the first systematic exploration of the state-of-art on software startup research. The existing body of knowledge is limited to a few high quality studies. Furthermore, the results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
Known for his clear and elegant writing style, Bertsekas shaped fields from control and optimization to large-scale computation and artificial intelligence.