This work considers rectangular 2D grids, where uniform-sized loads are first stored, up to full capacity, and subsequently retrieved according to prescribed arrival and departure sequences, and develops an online prioritized multi-agent path planning algorithm for this problem.
Abstract
Automated warehouses face a fundamental trade-off between maximizing storage density and achieving high retrieval throughput. While puzzle-based storage (PBS) architectures increase capacity by eliminating aisles, coordinating multiple robots in these high-density spaces is computationally challenging. This paper formalizes the challenge through a novel multi-robot problem formulation for ordered storage and retrieval: We consider rectangular 2D grids, where uniform-sized loads are first stored, up to full capacity, and subsequently retrieved according to prescribed arrival and departure sequences. The main contribution of this work is an online prioritized multi-agent path planning algorithm for this problem. The algorithm builds on prior work that constructs arrangements supporting sequential storage and retrieval, i.e., of one load at a time, without relocating loads. By exploiting the structural invariants of such arrangements, we achieve the scalability of decoupled planning while guaranteeing complete, deadlock-free parallel execution even at full storage density. Experiments demonstrate that the algorithm achieves near-linear improvement in makespan with respect to the number of robots, up to $C$ robots, where $C$ is the width of the grid's open side. Furthermore, the algorithm supports robust storage arrangements that accommodate bounded uncertainty in the departure sequence, with negligible impact on execution makespan.
Investigating how experienced developers use agents in building software, including their motivations, strategies, task suitability, and sentiments finds that while experienced developers value agents as a productivity boost, they retain their agency in software design and implementation out of insistence on fundamental software quality attributes.
An adaptive surrogate modeling method for problems with very high-dimensional spatio-temporal outputs is developed that combines exploration and exploitation to improve the surrogate model accuracy with the fewest possible runs of the expensive physics-based model.
B. Kapusuzoglu, S. Mahadevan, Shunsaku Matsumoto et al.· Structural And Multidiscipli...· 17 citations
An adaptive jailbreak attack framework for systematic evaluation of both cascaded pipelines and end-to-end large audio-language models under a unified experimental setting that achieves consistently higher attack success rates across diverse audio-based LLM systems.
Linghan Huang, Bo Li, Huaming Chen et al.· 12 citations· ⚡2
This review provides a systematic literature review of LLM-based Verilog code generation, analyzing 102 papers (70 published and 32 high-quality preprints) from SE, AI, and EDA venues and outlines a roadmap highlighting potential opportunities in LLM-assisted hardware design.
This work introduces Behavior-Outcome Freedom (F), a pre-synthesis diagnostic of signed behavior-outcome rank mismatch, and formalizes its candidate-conditional role through Signed Anchor-Rank Transfer, which preserves validated capability resources, removes runtime orchestration, and conditionally inherits pipeline guidance using a calibrated rule over F.
Binyan Xu, Dong Fang, Haitao Li et al.· arXiv.org· 10 citations
Simulation results confirm the effectiveness and benefits of DMs in generating neighbor velocity estimates in a four-UAV swarm coordination task using Deep Reinforcement Learning (DRL), and explore the integration of DMs with RL and DT.
From feet to fingertips — we are teaching robots intelligent whole-body control, fine dexterity, and teamwork to complete a broad range of complex tasks.