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Author

Pekka Abrahamsson

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#computer vision Open access 2018

Combining Social Service and Healthcare as the First Country in the World : Exploring the Impacts on Information Systems

The Finnish government has decided to implement a reform in the social and healthcare system by combining the two in the future. There are several drivers for this change that have been identified. Large number of information systems that are not interoperable, challenges in data management and isolated service offering are the most significant ones. In the government’s strategy for the future the digitalisation will provide tools to solve these challenges. In this paper the landscape is outlined and the architecture choices are discussed. The enterprise architecture is applied for the largest county comprising of over 1900 social service and healthcare related information systems. The target is to design one joint system with maximum of 300 supporting information systems resulting in 3 B EUR savings.

H. Vilpponen, M. Grundström, P. Abrahamsson · 3 citations
#computer vision Open access Feb 2018

Lean Internal Startups for Software Product Innovation in Large Companies: Enablers and Inhibitors

To compete in this age of disruption, large companies cannot rely on cost efficiency, lead time reduction and quality improvement. They are now looking for ways to innovate like startups. Meanwhile, the awareness and use of the Lean startup approach have grown rapidly amongst the software startup community in recent years. This study investigates how Lean internal startup facilitates software product innovation in large companies and identifies its enablers and inhibitors. A multiple case study approach is followed in the investigation. Two software product innovation projects from two large companies are examined, using a conceptual framework that is based on the method-in-action framework and extended with the previously developed Lean-Internal Corporate Venture model. Seven face-to-face in-depth interviews of the employees with different roles are conducted. Within-case analysis and cross-case comparison are applied to draw the findings from the cases. A generic process flow summarises the common key processes of Lean internal startups. The findings suggest that an internal startup that is initiated management or employees faces different challenges. A list of enablers of applying Lean startup in large companies are identified, including top management support and cross-functional team. Both cases face different inhibitors due to the different process of inception, objective of the team and type of the product. Our contributions are threefold. First, this study is one of the first attempt to investigate the use of Lean startup approach in large companies empirically. Second, the study shows the potential of the method-in-action framework to investigate the Lean startup approach in non-startup context. The third is a general process of Lean internal startup and the evidence of the enablers and inhibitors of implementing it, which are both theory-informed and empirically grounded.

Henry Edison, Nina M. Smørsgård, Xiaofeng Wang et al. · 78 citations · ⚡6
#artificial intelligence Conference Open access Jun 2018

The Key Concepts of Ethics of Artificial Intelligence

The growing influence and decision-making capacities of Autonomous systems and Artificial Intelligence in our lives force us to consider the values embedded in these systems. But how ethics should be implemented into these systems? In this study, the solution is seen on philosophical conceptualization as a framework to form practical implementation model for ethics of AI. To take the first steps on conceptualization main concepts used on the field needs to be identified. A keyword based Systematic Mapping Study (SMS) on the keywords used in AI and ethics was conducted to help in identifying, defying and comparing main concepts used in current AI ethics discourse. Out of 1062 papers retrieved SMS discovered 37 re-occurring keywords in 83 academic papers. We suggest that the focus on finding keywords is the first step in guiding and providing direction for future research in the AI ethics field.

Ville Vakkuri, P. Abrahamsson · 39 citations · ⚡2
#computer vision Book Open access Aug 2019

Software startup education: gamifying growth hacking

Startups seek to create highly scalable business models. For startups, growth is thus vital. Growth hacking is a marketing strategy advocated by various startup practitioner experts. It focuses on using low cost practices while utilizing existing platforms in creative ways to gain more users for the service. Though topics related to growth hacking such as marketing on a general level have been extensively studied in the past, growth hacking as a practitioner-born topic has not seen much interest among the academia. To both spark interest in growth hacking, and to facilitate teaching growth hacking in the academia, we present two board games intended to serve as an engaging introduction to growth hacking for students.

Kai-Kristian Kemell, P. Feshchenko, Joonas Himmanen et al. · 9 citations · ⚡1
#computer vision Review Open access Mar 2019

Agile Software Development Methods: A Comparative Review1

Although agile software development methods have caught the attention of software engineers and researchers worldwide, scientific research still remains quite scarce. The aim of this study is to order and make sense of the different agile approaches that have been proposed. This comparative review is performed from the standpoint of using the following features as the analytical perspectives: project management support, life-cycle coverage, type of practical guidance, adaptability in actual use, type of research objectives and existence of empirical evidence. The results show that agile software development methods cover, without offering any rationale, different phases of the software development life-cycle and that most of these methods fail to provide adequate project management support. Moreover, quite a few methods continue to offer little concrete guidance on how to use their solutions or how to adapt them in different development situations. Empirical evidence after ten years of application remains quite limited. Based on the results, new directions on agile methods are outlined.

P. Abrahamsson, Nilay V. Oza, M. Siponen · 62 citations · ⚡5
#computer vision Conference Open access Aug 2019

Exploring Virtual Reality as an Integrated Development Environment for Cyber-Physical Systems

Cyber Physical Systems (CPS) development approaches tend to start from the physical (hardware) perspective, and the software is the final element in the process. However, this approach is unfit for the more software-intensive world that is increasingly iterative, connected, and constantly online. Many constraints prevent the application of iterative, incremental, and agile development methodologies, which now are the norm for many other fields of software. Time-consuming system validation can only start when both hardware and software components are ready, which implies that the software delivery and quality is almost always the final bottleneck in the CPS development and integration. Also organizational issues raise concerns - CPS development teams are nowadays often geographically distributed, which can result in delays in the process, shortcomings, and even mistakes. In this paper, we propose using our envisioned open-source Virtual Reality-based Integrated software Development Environment (VRIDE) for developing the next generation, increasingly software-intensive CPSs in efficient ways.

T. Mikkonen, Kai-Kristian Kemell, Petri Kettunen et al. · 3 citations
#computer vision Conference Open access May 2019

How do Startups Develop Internet-of-Things Systems - A Multiple Exploratory Case Study

Internet-of-Things applications are not only the new opportunity for digital businesses but also a major driving force for the modification and creation of software systems in all industries and businesses. Compared to other types of software-intensive products, the development of Internet-of-Things applications lacks a systematic approach and guidelines. This paper aims at understanding the methodological commonalities among startups who are developing Internet-of-Things products. Using the SEMAT Essence framework, we captured common team compositions, common types of Minimum Viable Products and common way of working in early stage Internet-of-Things startups. We found that startups include various engineering and business competence, but do not cover all of what is needed. The development of Internet-of-Things applications adopts certain speed-favor approaches, i.e. rapid prototyping, iterative development and outsourcing. The finding implies some recommendations for both researchers and practitioners in the area of Internet-of-Things development.

Anh Nguyen-Duc, K. Khalid, T. Lønnestad et al. · 10 citations
#machine learning Book Open access May 2019

An Empirical Study on Female Participation in Software Project Courses

Gender issues in software engineering education are gaining research attention due to the desire to promote female participation in the field. The objective of this work is to enhance the understanding of female students' participation in software engineering projects to support gender-aware course optimization. Since 2015, we have investigated the participation of female students in terms of software engineering activities and team dynamics in a software project course that involves a real customer. We found that female students are more active with project management and requirement engineering, while they remain under-represented in highly complex or specific tasks, i.e. architecture work, and user experience design. We found no statistically significant difference in perceived team dynamics between male and female students. Insights on female project activities would facilitate the arrangement of project teams so that learning can be distributed equally across genders

Anh Nguyen-Duc, M. L. Jaccheri, P. Abrahamsson · 9 citations
#computer vision Open access May 2019

Hypotheses Engineering: First Essential Steps of Experiment-Driven Software Development

Recent studies have proposed the use of experiments to guide software development in order to build features that the user really wants. Some authors argue that this approach represents a new way to develop software that is different from the traditional requirement-driven one. In this position paper, we propose the discipline of Hypotheses Engineering in comparison to Requirements Engineering, highlighting the importance of proper handling hypotheses that guide experiments. We derive a set of practices within this discipline and present how the literature has tackled them up to now. Finally, we propose a set of research questions that could guide future work towards helping practitioners.

Jorge Melegati, Xiaofeng Wang, P. Abrahamsson · 20 citations · ⚡2
#artificial intelligence Conference Open access May 2019

Ethically Aligned Design: An Empirical Evaluation of the RESOLVEDD-Strategy in Software and Systems Development Context

Use of artificial intelligence (AI) in human contexts calls for ethical considerations for the design and development of AI-based systems. However, little knowledge currently exists on how to provide useful and tangible tools that could help software developers and designers implement ethical considerations into practice. In this paper, we empirically evaluate a method that enables ethically aligned design in a decision-making process. Though this method, titled the RESOLVEDD strategy, originates from the field of business ethics, it is being applied in other fields as well. We tested the RESOLVEDD strategy in a multiple case study of five student projects where the use of ethical tools was given as one of the design requirements. A key finding from the study indicates that simply the presence of an ethical tool has an effect on ethical consideration, creating more responsibility even in instances where the use of the tool is not intrinsically motivated.

Ville Vakkuri, Kai-Kristian Kemell, P. Abrahamsson · 17 citations · ⚡2