Recent machine learning research has increasingly focused on equilibrium analysis in non-cooperative games rather than solely on optimal solutions. Many such problems involve shared constraints and can be formulated as Generalized Nash Equilibrium Problems (GNEPs). For strongly monotone games, existing methods compute consensus-based variational GNEs (v-GNEs) by exchanging Lagrange multipliers. We propose a fully distributed continuous-time algorithm for shared linear equality constraints that converges without multiplier exchange and reaches any GNE, reducing communication overhead and improving privacy. Discrete-time schemes are also provided, and the method is validated on a multi-robot placement task.
Larger batches reduce the variance of stochastic gradients per update and are therefore often expected to accelerate training. Yet whether this statistical benefit translates into lower wall-clock time-to-target remains unclear, because each update consumes more samples and may take longer to execute. We study this tradeoff in reinforcement learning for large language models. We separate its algorithmic and systems effects by comparing learning and execution along their natural axes. At the algorithmic level, we compare configurations at equal cumulative sample counts while retuning batch-dependent hyperparameters. Over a bounded range of batch sizes, this procedure yields an approximately batch-size-invariant family whose members follow similar sample-indexed learning trajectories. At the systems level, we exploit the computational asymmetry between rollout generation and training: autoregressive generation is often memory-bandwidth-bound at low concurrency, whereas training work scales approximately with the number of processed tokens. Combining these two views yields a direct decision rule: a larger-batch configuration reduces time-to-target only when its throughput gain exceeds its samples-to-target penalty. Experiments with GRPO and PPO support both sides of this decomposition. At the algorithmic level, square-root learning-rate scaling with Adam produces approximately batch-size-invariant learning curves over a bounded range of batch sizes. At the systems level, larger batches improve generation throughput by up to 2.29x on fixed hardware. In GRPO, combining higher throughput with learning-rate retuning reduces time-to-target by up to 29%, whereas increasing the batch without retuning is slower despite its higher throughput.
Ziniu Li, Jinbo Wang, Guanhua Huang et al.· 0 citations
Decision trees are attractive for tabular prediction tasks because each prediction follows an interpretable sequence of feature-threshold tests. Under a strict maximum-depth budget, however, conventional binary trees can be under-expressive, since each internal node makes only a single threshold decision. We study shallow-depth tree induction, where the goal is to improve accuracy while keeping root-to-leaf paths short. We propose the Multi-Branch Neural Decision Tree with Adaptive Pruning (MBNDT), a single axis-aligned tree trained end-to-end with differentiable multi-way splits. Each internal node learns ordered thresholds over a selected feature and a branch mask that adapts its effective arity, and the trained model is converted to a deterministic single-path tree for inference. Across 21 OpenML binary-classification benchmarks, MBNDT achieves the best average rank and mean balanced accuracy among depth-constrained single-tree baselines; a controlled ablation isolates multi-way splitting as the source of the gain. These gains come with an explicit trade-off: MBNDT realizes more leaves than the other single-tree baselines, making it best suited when accuracy under short, bounded decision paths is prioritized over minimal global tree size.
Hanul Park, Jeonghoon Choi, Juseong Kim et al.· 0 citations
Decision-time equilibrium search carried poker to superhuman play, but it has so far relied on tractable subgames: a handful of actions per decision, chance confined to card deals, one player moving at a time. Competitive Pok\'emon in its official doubles format (VGC) breaks all three assumptions at once. Both players act simultaneously from joint menus in the hundreds, each joint action resolves to hundreds of stochastic outcomes, and the opponent's reserves and stat allocations are hidden. We set out to build a strong VGC agent and report what that took. PokaiEngine, our Rust battle engine, enumerates a joint action's full weighted outcome distribution in one pass, at ${\sim}99\%$ parity with Pok\'emon Showdown and a fraction of the cost of sampling it. On top of the engine, PokaiTrainer adapts Student of Games to this scale, solving every decision as a Bayesian matrix game over public belief states and growing subgames under an explicit compute budget. On the live Showdown best-of-three ladder, the agent wins 59% of 150 sets against a human field averaging ${\sim}1320$ Elo. It settles into a 1350-1400 Elo band, and at its peak briefly entered the format's top 500.
Max Yu· 0 citations
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Reinforcement learning with verifiable rewards (RLVR) substantially improves single-sample accuracy (pass@1) but causes the policy's solution space to contract, diminishing the returns of test-time scaling. In this work, we investigate where inside a reasoning trajectory this breadth is lost: does the policy fail to access a valid solution family, or does it fail to execute computation once initiated? To disentangle access from execution, we analyze the Countdown task, whose solution space can be exhaustively enumerated into discrete entrance families defined by the first operand and operator, across PPO on Qwen2.5-3B and GRPO on Qwen2.5-3B-Instruct. Across both training setups, solution coverage falls by up to 67%, halving even on problems solved across all checkpoints. We show that this contraction is heavily concentrated at the entrance: per-token likelihood shifts are 11x--16x larger prior to the first arithmetic operation than during downstream reasoning. Supplying only an unselected entrance prefix restores completion rates in low-access families by over an order of magnitude (0.018 -> 0.212 under PPO), demonstrating that alternative solutions remain executable but are no longer initiated. Guided by this localization, we find that while surface prompting fails to recover diversity, entrance-targeted interventions succeed: late-layer parameter interpolation with early checkpoints increases solution coverage by 37% at no loss in pass@1. Finally, we show that early-step entropy collapse recurs across six math benchmarks with 7B and 14B models, but is not an inevitable byproduct of reasoning optimization: an SFT baseline preserves more than double the coverage, and staged SFT--DPO--RLVR pipelines retain early-step entropy. In summary, reasoning breadth is lost at the door, not inside the room. Code: https://github.com/ershiyidian/early-branch-locking.
The ongoing changes in software engineering requirements have created a substantial need for automated tools which can create secure source code from natural language input. The performance of traditional Large Language Models (LLMs) becomes limited by their "one-shot" capability which results in logical hallucinations together with reduced algorithmic performance during complicated operations. The research presents an autonomous AI Coding Agent which establishes a connection between LLM-generated content and production-ready software through its organized methodology for decision making. Our framework uses the Gemini 2.5 Flash API for essential reasoning capabilities while employing a tailored Monte Carlo Tree Search (MCTS) method to solve code generation challenges as a search operation. The agent uses a "Self-Critic" evaluator system to test different implementation methods which it ranks according to their accuracy and difficulty level before it improves its operational framework through backpropagation. The system operates through a Flask-based web interface which delivers instant feedback together with syntax highlighting features. Our experimental results show that the MCTS-based method achieves a 92% success rate on complex logical prompts while surpassing standard zero-shot generation models.
Joint-Embedding Predictive Architectures (JEPAs) have shown strong potential for learning compact predictive representations, and LeWorldModel (LeWM) extends this paradigm to reconstruction-free latent world modeling from pixels. However, its deterministic autoregressive predictor generates future states through repeated one-step transitions, which can accumulate errors and remain sensitive to task-irrelevant visual perturbations. In this work, we propose Flow-JEPA (F-JEPA), a conditional flow matching dynamics model that jointly generates a sequence of future latent states conditioned on the current observation and actions. A Gaussian distribution serves as the flow source, exposing the vector field to perturbed latent trajectories as it learns to transport them toward clean future representations. This formulation retains the reconstruction-free JEPA framework while replacing point-wise transition regression with stochastic trajectory-level prediction. F-JEPA raises mean success from $86\%$ to $92\%$ under clean observations and from $67\%$ to $86\%$ under noisy conditions, suggesting that conditional flow matching provides a promising alternative to deterministic autoregressive dynamics in JEPA world models.
Over the course of the last decade, neural networks have grown from an academic curiosity to moving the markets of nations. Despite this explosion in both research and deployment, relatively little is understood about how they achieve the solutions they do. This is both scientifically relevant, and pressing for society. When neural networks make decisions across self-driving, construction, law, hiring and health, there have been and will continue to be unintended consequences.
However, attempting to generalize the failures of the largest and most important production systems makes for a very difficult task. Yet signs of these failures exist at all scales of neural networks, so we should be able to study a much more tractable setting. All neural networks must undergo an optimization process, called training, to be useful. To a great degree, understanding neural networks is understanding their optimization: through what process and exposure to which data did they arrive at their results. Yet our knowledge on this topic as a field is quite imprecise. In particular, a curious phenomenon called mode connectivity, the ability to connect neural networks in the loss surface, defies explanation entirely.
This dissertation elucidates, explains and exploits this special structure in the loss landscape...
Reasoning models do not stop when they know the answer. On DeepSeek-R1-Distill-Qwen-7B the chain of thought runs about twice as long as the model's own answer probability takes to settle, and how much of that excess is removable varies from problem to problem, so a global length penalty cannot take it out. We take it out by internalizing a causal interpretability finding into the weights. The mechanism is a halt vector: a difference-of-means direction at layer 18 of this model whose steering strength controls how long it thinks, while a replicated value axis does nothing. Installing that intervention in the weights is harder than it looks. Maximizing the scalar projection onto the direction corrupts the off-axis dimensions a frozen downstream reader depends on, and generation gets longer instead of shorter; what works is reconstructing the whole steered activation with those dimensions pinned to their natural values. Fit from 24 problems and no reinforcement learning, the halt removes about a quarter of the thinking at held accuracy across five unseen benchmarks, and the cut tracks each problem's own removable slack at 0.70. It also closes a non-termination pathology that grows with difficulty and that a decoding-time confidence hook makes worse. We do not claim to beat a well-tuned length penalty or decoding-time early exit on the raw trade-off; the contribution is how the halt is obtained.
Equivariant graph neural networks provide a principled way to model geometric systems, but efficient first-order architectures remain limited in how vector information can be transformed as it moves across a graph. We introduce \textsc{ESNN}, an Equivariant Sheaf Neural Network that enriches this interaction by learning directed, matrix-valued transport between neighboring vector features while preserving exact Euclidean equivariance. Rather than increasing the order of the representation, ESNN keeps scalar and vector features first-order and places the additional geometric flexibility in the edge transport itself. We characterize this transport theoretically, showing that when relative displacement is the only covariant geometric input, every linear $O(n)$-equivariant map decomposes into independent radial and tangential components, while learned covariant features enable richer feature-conditioned transformations. We also introduce controlled symmetry relaxation for systems with a preferred ambient direction, which may be prescribed or inferred from data while recovering full $E(n)$-equivariance when the directional pathway is inactive. Across particle dynamics, mesh-based simulation, point-cloud classification, and molecular property prediction, ESNN improves dynamics prediction, recovers the gravity axis when symmetry is broken, yields substantial gains on selected mesh tasks and long-horizon rollouts, and remains robust to unseen rotations. These results show that learning how geometric information is transported across edges offers a complementary route to expressive equivariant message passing without requiring higher-order representations.
Alessio Borgi, Mario Severino, Fabrizio Silvestri et al.· 0 citations
We show that smooth two-layer feed-forward networks (FFNs) expose an additional structural model extraction channel under a chosen-input raw-output oracle at the FFN branch; consider transformer FFN branches with GELU or SiLU activations under chosen-input raw-output access, without access to parameters, gradients, or internal activations; exploit a second-order leakage channel in which projected input Hessians form different mixtures of the same hidden symmetric rank-one factors induced by the FFN input weights. We formalize resulting Hessian collection as a partially symmetric decomposition to establish conditions for local identifiability and stability to exploit vector-output stencil reuse to reduce the structural query cost by a factor of 16. On independently trained CIFAR-10 vision transformers, only 16 projected Hessians, corresponding to 8193 black-box queries, recover the hidden FFN directions with average absolute cosine alignment above 0.94, with 95.1 % of GELU and 91.9 % of SiLU directions exceeding 0.90 alignment. Recovery remains high across independently trained models, repeated extraction runs, and all transformer blocks. The recovered structure supports functional extraction too. Keeping the recovered directions fixed and fitting only the remaining FFN parameters yields high-fidelity substitutes with more than 93 % top-1 agreement, while test accuracy remains within 0.90% and 0.62% of the GELU and SiLU targets. Output rounding and Gaussian noise substantially reduce recovery under a fixed attack configuration, but adapting the finite-difference step restores average alignment to 0.9603 and 0.9398. This is an end-to-end path from black-box second-order observations to hidden FFN-structure recovery and functional replacement. Under the stated oracle model, smooth FFN curvature exposes internal parameter geometry that behavioral fidelity alone cannot reveal.
Anatomy education serves as the cornerstone of medical training across both modern and traditional medicine systems. However, traditional pedagogical approaches—relying heavily on cadaveric dissection and two-dimensional illustrations—face mounting challenges, including cadaver shortages, ethical concerns, and the need to engage technology-oriented Generation Z learners. Artificial Intelligence (AI) has emerged as a transformative force in anatomical education, offering virtual dissection simulations, adaptive learning platforms, intelligent tutoring systems, and generative AI-powered chatbots. In modern medical education, AI tools such as ChatGPT, Anatbuddy, and VR/AR-based platforms have demonstrated significant potential in personalizing learning, generating assessment materials, and enhancing student engagement. Concurrently, in Ayurvedic anatomy education (Sharira Rachana), AI-powered tools like CADAVIZ and AyurSIM are bridging traditional knowledge with contemporary technological methods, enabling three-dimensional visualization of anatomical concepts and addressing resource disparities. This review consolidates existing evidence on AI applications in both streams of anatomy education, evaluates their effectiveness, and identifies key challenges including content accuracy concerns, over-reliance on technology, ethical considerations, and the need for customized knowledge bases. The findings underscore that AI should augment rather than replace traditional teaching methods, with a balanced, ethically guided approach being essential for effective integration. Future directions include developing specialized AI tools for traditional medicine anatomy, integrating real clinical cases, and establishing systematic AI literacy programmes for both educators and students.
Dr. Sanjiv Sexena2 Dr. Archana Gautam1*· Zenodo (CERN European Organi...· 0 citations