Skip to content

BlockLock: Reproducible LLM Inference with Fixed Batch Geometry

Nov 2026 · 0 citations · 18 references
Computer Science

TL;DR

BlockLock is presented, which keeps shared batched prefill and pins only the numerical path of the protected request, and needs no custom kernel implementations and constrains only the protected requests.

Abstract

Reproducible LLM inference requires that a request produces the same output regardless of the other requests in the batch. Existing solutions pay for this in different ways: batch-invariant kernels constrain every operator, and isolating prefill with fixed-shape decode ({our CoRun-style baseline}) gives up shared prefill compute and pads decode. We present BlockLock, which keeps shared batched prefill and pins only the numerical path of the protected request: it fixes the geometry that the request sees, with {two modes: BlockLock-Rows uses fixed-width rows and retains batched decode of all requests; BlockLock-Pack uses terminal-anchored packing with an isolated dummy segment, then extracts the protected request's KV state for target-only decode. Under a stated per-deployment contract, both modes preserve the target's output bitwise when its companions change.} Across five {dense} models (Qwen3-8B/14B, Llama-3.1-8B-Instruct, and Gemma-3-4B/12B-IT) and three single-GPU deployments (NVIDIA A6000, A100, and H100), we evaluate our approach on both tinyBenchmarks and BFCL{; we also include initial tensor-parallel experiments on two NVIDIA A6000 GPUs. Both modes preserve target sequences and Top20-logit bits in the reported tests.} At equal delivered work, {BlockLock-Rows} reduces latency by 53.5--55.0\% and improves throughput by 115.2--122.2\% relative to vLLM Batch-Invariant; compared with batch-invariant kernels, it needs no custom kernel implementations and constrains only the protected requests.

View source

Similar papers

#artificial intelligence Conference Open access Jun 2018

Gibson Env: Real-World Perception for Embodied Agents

This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.

F. Xia, Amir Zamir, Zhi-Yang He et al. · 1,069 citations · ⚡112
#computer vision Review Sep 2017

Agile Software Development Methods: Review and Analysis

This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.

P. Abrahamsson, O. Salo, Jussi Ronkainen et al. · 727 citations · ⚡54
#computer vision Open access Jul 2017

What happens when software developers are (un)happy

Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.

D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al. · 236 citations · ⚡13
#computer vision Open access Oct 2004

Mobile-D: an agile approach for mobile application development

The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.

P. Abrahamsson, Antti Hanhineva, H. Hulkko et al. · 225 citations · ⚡18
#artificial intelligence Open access May 2023

Evaluating the Performance of Large Language Models on GAOKAO Benchmark

GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...

Xiaotian Zhang, Chun-yan Li, Yi Zong et al. · 216 citations · ⚡17
#computer vision Open access Mar 2014

Happy software developers solve problems better: psychological measurements in empirical software engineering

A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.

D. Graziotin, Xiaofeng Wang, P. Abrahamsson · 216 citations · ⚡13

Related blog posts

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.