Counterfactual explanations (CEs) are widely used in explainable artificial intelligence (AI) to show how a model's outputs would change if the input features were manipulated. This technique is used for a range of tasks such as debugging models, explaining predictions, justifying decisions, and providing algorithmic recourse. In this paper, we explore the normative legitimacy of employing counterfactuals in real-life model deployment settings. We discuss the different stakes involved in these different purposes for which CEs are commonly employed, and find stricter requirements for justification and recourse. In particular, we find that naive application of CEs for justification and recourse can lead to ignoring contestable choices made throughout the machine learning (ML) pipeline, thus obfuscating that decisions and counterfactuals for those decisions are also artifacts of an organization's materialized design and governance choices. We demonstrate this with four empirical experiments involving interventions at stages of the ML pipeline ``upstream" of the explanation itself, and show that these affect the generated counterfactuals. We find that an organization's choices on measurement models for feature and labels, business requirements, model validation, and the metric of model success have as much or more impact on the generated counterfactuals as the specifics of the generating method. Our findings underline the need to account for such choices upon providing justification and recourse, providing a stark reminder of the relational nature of these tasks. As putative justifications or recourse recommendations, CEs do not provide adequate answers to some important "why"-questions because they preclude consideration of whether the decision-maker ought to have acted differently.
Mattia Cerrato, Otto Sahlgren, Xenia Heilmann· 0 citations
Generative music systems are increasingly presented as tools that democratize music creation, yet their practical suitability for musicians remains underexplored. Prior work includes openness-focused evaluation frameworks, such as MusGO (Music-Generative Open AI), as well as qualitative studies of musicians' experiences with generative systems. However, these approaches do not support systematic comparison or early-stage discovery of models for creative use. Motivated by such limitations, we introduce MusGU+, a musician-centered evaluation framework organized around three dimensions: Adaptability, Usability, and Controllability. Together, these capture whether a model can be feasibly trained or fine-tuned on personal data, integrated into real-world music workflows, and controlled in musically meaningful ways. We evaluate 10 representative generative music systems and present an interactive discovery tool that enables musicians to explore and filter models according to these criteria. While MusGO remains valuable for promoting responsible research practices, MusGU+ supports informed selection and practical adoption of generative systems by musicians.
Laura Ib\'a\~nez-Mart\'inez, Roser Batlle-Roca, Xavier Serra et al.· 0 citations
Embodied navigation requires agents to translate heterogeneous goals and visual observations into actions across tasks, environments, and robot embodiments. Modern vision-language models (VLMs) already encode spatial priors for visual grounding, spatial reasoning, and pointing, but these capabilities are rarely elicited directly for robot control. Existing navigation systems instead rely on task- or embodiment-specific components, fragmenting perception, reasoning, and action while offering limited generalization. Here we present LightNav-0, a compact generalist embodied navigation model that elicits the spatial intelligence of a pretrained VLM and aligns it with navigation, without task-specific prediction heads. LightNav-0 represents diverse navigation tasks through a unified token interface: dual-channel pointing expresses task-, scene-, and embodiment-agnostic spatial intent, while a residual vector-quantized action tokenizer maps this intent to precise, embodiment-specific trajectories. Together with temporally aware visual history compression, ER mid-training, supervised fine-tuning, and reinforcement learning, this formulation supports instruction following, open-vocabulary object navigation, and visual tracking within a single model. The navigation training corpus spans 2K+ scenes and 4K+ hours of embodied navigation data. LightNav-ER, the embodied-reasoning checkpoint used to initialize LightNav-0, attains the highest complete-set average across 8 embodied-reasoning benchmarks, while LightNav-0 achieves state-of-the-art monocular success rates across all 10 public navigation simulation settings. Real-world evaluations further demonstrate zero-shot generalization across robot embodiments, diverse scenes, and static and dynamic targets. These results establish compact VLMs as a unified and transferable backbone for generalist embodied navigation.
Shaoan Wang, Aocheng Luo, Fei Huang et al.· 0 citations
Whisper exposes speech through a fixed 1500-token encoder interface, now a default representation for ASR decoders and Whisper-based speech language models (SpeechLMs), yet its redundancy remains largely unexamined. We propose stride-k subsampling, a deterministic indexing operation that retains every k-th token after the convolutional stem or encoder transformer. Across five Whisper scales, k=2 preserves baseline WER at both positions, with CKA attributing this stability to acoustic overlap at the stem and attention-induced redistribution at the encoder output. Applying stride-2 at both positions cuts audio tokens by 75% and total GFLOPs by 52-58%, with small WER costs on most ASR benchmarks and larger costs on harder ones. The same configuration extends to three Whisper-based SpeechLMs, yielding modest accuracy drops on stronger baselines and larger drops on weaker ones, while reducing end-to-end latency by 19.6-27.4%. Requiring no training or auxiliary computation, stride-k subsampling exploits Whisper's preprocessing redundancy, indicating that its audio-token interface carries more capacity than downstream tasks require.
Let $r\geq3$ be fixed, and let $\mathbf{G}_n$ be the set of all simple graphs with vertex set $[n]=\{1,\ldots,n\}$. We consider an exponential random graph model which gives higher probability to $G \in \mathbf{G}_n$ than to $H \in \mathbf{G}_n$ if $G$ has fewer $r$-cliques than $H$. But all graphs in $\mathbf{G}_n$ have positive probability. The degree to which graphs with fewer $r$-cliques are given higher probability is determined by a positive weight $w$. We prove that, asymptotically almost surely as $n \to \infty$, a random graph from $\mathbf{G}_n$ has a vertex partition into $r-1$ parts of roughly equal size, the density of edges between the parts is close to $1/2$, and for every $\varepsilon > 0$ the density of edges within any part is less than $\varepsilon$. The asymptotic structural properties are independent of the weight $w$ as long as it is positive. We also extend the result to the context of several clique sizes, each one with its own weight.
Depression and anxiety in older adults with Mild Cognitive Impairment (MCI) are frequently underdiagnosed due to limited access to care. Multimodal analysis of remote clinical interviews is a scalable screening approach, but existing methods have three limitations. First, they do not correct temporal misalignment across multimodal features extracted at different resolutions, inducing spurious cross-modal associations. Second, remote recordings exhibit uneven modality dropout, but missing values are often zero-filled, making them indistinguishable from valid near-zero measurements. Finally, they do not jointly attribute predictions to modalities, questions, and interview moments, limiting fine-grained clinical interpretation. We propose a Temporally-Aligned, Missingness-Aware, Interpretable (TAMI) multimodal fusion framework. TAMI aligns speech, language, facial, and physiological features within question-answer segments on a shared timeline, encodes modality-level missingness over time, and conditions fusion on question context. In interviews with 49 older adults with MCI, TAMI achieved area under the receiver operating characteristic curve (AUROC) scores of 0.68 (depression) and 0.69 (anxiety). Fine-grained temporal alignment of multimodal features produced the largest performance gain ($\Delta{\geq}0.1$). Multi-level interpretability analysis revealed that depression classification relied on eyegaze and open-ended questions, while anxiety classification depended on eyegaze and head pose, with attribution uniformly distributed across questions. Using only responses to the open-ended questions (5.1min), the depression model achieved an AUROC score of 0.67, which was not significantly different from using the full interview (19min) ($p>0.05$). Our findings support designing interview protocols centered on open-ended questions for depression screening in older adults with MCI.
Merna Bibars, Bolaji Omofojoye, Allan I. Levey et al.· 0 citations
Interactive lesion segmentation in whole-body PET/CT requires a model to provide a strong initial prediction while also responding efficiently to sparse corrective scribbles during inference. This setting is particularly challenging because tracer distributions, physiological uptake patterns, lesion appearance, and acquisition characteristics differ substantially between FDG and PSMA studies. We present TRIAGE, Tracer-aware Refinement via Interactive Anatomy-Guided sEgmentation. The core backbone is a 3D STU-Net initialized through masked autoencoding pre-training with an asynchronous masking strategy, aiming to learn transferable anatomical and cross-modal representations before task-specific fine-tuning. In parallel, we train an auxiliary organ segmentation model whose predictions provide explicit anatomical context and help distinguish physiological uptake from malignant lesions. A dedicated tracer classifier first routes each study to an FDG- or PSMA-specific branch. Within each branch, a first-stage segmentation model consumes CT, PET, and organ context to generate an initial lesion mask. The initial prediction is then combined with cumulative foreground/background scribbles and refined by a second interactive segmentation network. The FDG and PSMA branches share the same overall processing pipeline but are trained independently to account for tracer-specific appearance and error modes. We additionally employ curriculum-style training and model ensembling to improve robustness across interaction steps and heterogeneous cohorts. Experiments are conducted using the official AutoPET V data and ten-fold split; quantitative results, ablations, and final test-set performance are left as placeholders to be completed after the challenge evaluation. Code: https://github.com/Liiiii2101/AUTOPET2026-MEDAI.
Xinglong Liang, Chunyao Lu, Tianyu Zhang et al.· 0 citations
Background and Objective: Quality control is a prerequisite for whole-slide image analysis, yet the benchmarks on which quality-control methods are compared share four properties that make their reported differences hard to interpret: few independent slides, annotation concentrated in a minority of them, pooled ratio metrics with no closed-form standard error, and a single inherited train/test partition. We propose a reliability protocol for such benchmarks. Methods: The protocol quantifies four sources of variability - test-set sampling, training stochasticity, partition composition, and undocumented preprocessing - a claim is reportable only if it survives all four; three of the four cost minutes of compute. We apply it to an independent reconstruction of a published diffusion-based artifact detector, evaluated on the original 24-slide partition and against a supervised baseline. Results: The method's central mechanism reproduces: the auxiliary contrastive term improves pooled F1 from 0.673 to 0.688 and replicates under a second seed (+0.0156, p = 0.031; +0.0190, p = 0.005), although it acts on pen marking rather than the artifact types cited to motivate it. Its comparative claims do not: differences between design variants, and against the supervised baseline, fall inside the uncertainty of the evaluation. Four of 24 slides carry 70% of scored annotated pixels, giving an effective sample size of 6.2, and the inherited partition sits at the 7th percentile. An unreported tissue-restriction step excludes 41.4% of out-of-focus annotation against 2.6% of air bubble; such a gate is confounded with blur by construction. Conclusions: Small-cohort benchmarks support far weaker conclusions than current reporting implies. The four checks are cheap enough to accompany any evaluation on such a resource and separate reproducible effects from differences the evaluation cannot resolve.
Composable scene modeling aims to recover a real indoor scene as complete, editable object assets arranged as observed, giving robot simulation and embodied AI a simulation-ready replica of the real environment whose objects can be manipulated individually. Existing pipelines decompose the task into three steps---parse the observations into instances, generate an asset for each, and place each asset back---but every step presumes an input that a cluttered capture rarely provides: accurate instance geometry, unoccluded views, and assets that accurately match the observations. We propose Lucida, which keeps this order but redistributes the requirements, so each step consumes only what a real capture reliably provides and precision is reached at the end of the pipeline rather than demanded at its start. Lucida parses the video into a scene graph whose nodes carry per-instance multi-view evidence, generates a complete asset for each instance from its evidence, and places assets with GizmoAct, a VLM policy that casts placement as multi-turn GUI interaction, manipulating the object's gizmo in a closed loop and deciding itself when alignment is reached. Across scene-level 3D object detection, object pose estimation, and scene reconstruction, Lucida improves mAP over Boxer by 69% on R2S-Scene, raises ADD-SB@0.05 from 57.8% to 83.4% on CA-1M, and increases scene F-Score from 0.794 for SAM3D to 0.924.
Minghan Qin, Yuang Wang, Xiuyu Yang et al.· 0 citations
Geospatial foundation models have emerged as state-of-the-art methods for downstream Earth observation tasks. However, existing pretraining methodologies process imagery through a single-concept lens, failing to capture the highly compositional nature of complex satellite scenes. We propose a composition-aware pretraining framework that explicitly encodes fractional land-cover mixtures. Each satellite image cell is mapped to a histogram representing its fractional land-cover distribution, which we term the "composition target". These targets serve as the primary prediction objective and are distilled into the backbone using Earth Mover's Distance. Experimental evaluation shows that composition-aware pretraining yields substantial gains on region-level understanding tasks requiring semantic similarity judgment, including zero-shot image retrieval and scene classification, while remaining competitive on tasks requiring fine-grained spatial precision, such as segmentation and object detection. With a 36.8M-parameter backbone, our framework outperforms SatMAE and Prithvi-EO-2.0, which contain 303M and 600M parameters, respectively, in most retrieval and scene classification settings. On the fine-grained ForestNet-12 dataset, a rigorous testbed for compositional discrimination, our method boosts baseline mAP@10 from 0.279 to 0.434, a 55.6% relative improvement, providing direct evidence for the effectiveness of explicit composition modeling. The code implementation can be found at https://github.com/05kashyap/GFM_Composition_Pretraining
Natural-language tasks can elicit different verdicts from protocol-following evaluators that receive the same declared information. We study aggregate disambiguation systems (ADSs). Given a task and a candidate solution, each evaluator casts a binary vote on whether the solution should be accepted, and the system aggregates the votes of a finite panel. The target is protocol reproducibility relative to an explicitly declared evaluator reference, not semantic truth. We separate fixed finite censuses, probabilistic evaluator populations, and growing-census limits, since their endpoint laws and guarantees are not interchangeable. In the population setting, we use finite samples to estimate how often a finite panel reaches the same decision as the declared evaluator population. We provide a lower confidence bound on the fraction of candidate solutions for which the disagreement probability is at most a chosen tolerance. The calculation accounts separately for sampling candidate solutions and sampling evaluators. The construction permits arbitrary dependence among columns induced by shared evaluator rows and uses exact binomial intervals at the evaluator layer and an exact one-sided binomial inversion at the generator layer. Simulations check the implementation against known population coverages and expose power limitations.
Jos\'e Mar\'ia Lago, Albert Castellana, Edgars Nem\v{s}e· 0 citations
Large language models (LLMs) have become an essential tool for assisting developers, yet we still lack knowledge on ways to effectively support their interactions during development activities. That is, the quality of interactions with a chat-based LLM still strongly depends on how developers phrase prompts and which information they include.
Our goal is to evaluate whether interventions into these interactions with LLMs have an effect on software developers---be it harmful or beneficial. To this end, we conducted a four-month longitudinal study with third-semester computer science students working on a full-stack Web development project using chat-based LLMs under three conditions: (1) a \emph{context}-aware group received intent-based conversation augmentation, (2) a \emph{proactive} group received follow-up suggestions and tailored advice, and (3) a \emph{control} group without intervention. Our augmentations are minimal: (i) to reduce confounding factors and (ii) to isolate treatment effects.
Analyzing interaction logs and user surveys revealed no major differences in interaction patterns, indicating no detectable harmful effects in the measured outcomes when intervening in interactions. Moreover, we observed trends of increased satisfaction with the \emph{proactive} treatment. The results indicate that even with minimal interventions, dynamic guidance mechanisms for developer-LLM interactions show observable effects, such that more severe augmentations may have the potential to substantially improve developer satisfaction.
Annemarie Wittig, Alina Mailach, Janet Siegmund et al.· 0 citations