Choosing a Large Language Model (LLM) for a given task requires comparing many strong candidates, yet standard evaluation relies on costly annotations over fixed evaluation sets. To address this challenge, we develop SELECT-LLM, the first framework for active model selection of LLMs. SELECT-LLM aims to find a small set...
Yavuz Durmazkeser, Patrik Okanovic, Andreas Kirsch et al.· 0 citations
The communication map, which charts every potential communication channel from the geometry of the model's weights alone, generalizing the composition score of Elhage et al. (2021), is presented and an account of the properties of the coupling coefficient is provided, including its geometric interpretation and its exac...
Layer-wise Target Propagation (LTP) is introduced, a novel framework that faithfully traces information flow on the frozen transformer in one forward and one backward pass without requiring counterfactual examples.
Lasse M. Jantsch, Dong-Jae Koh, Seonghyeon Lee et al.· 0 citations
LocUS (Localized Unembedding Steering), a method which grounds activation steering to the model's own output vocabulary subspace within the unembedding matrix, enforces a geometric constraint that restricts the steering transformation to a specific subspace and at the same time localizes its application to a sparse sub...
Irene Tallini, Lorenzo Basile, Valentino Maiorca et al.· 0 citations
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KuaFu is a unified behavior-compression layer whose minimal unit is one behavior item, with fidelity-oriented four-stage training and layered intermediate evaluation, which matches or exceeds uncompressed single-task production models on all five headline metrics, raises per-GPU throughput by 37%-350%, and saves 190 GP...
Jia-Hao Hui, Lin Zhu, Yi-Sheng Hu et al.· arXiv.org· 0 citations
A unified score, $\mu_i+\lambda_1\sigma_i+\lambda_2\mathrm{corr}(i,S)$, is studied, adding attention dispersion across window queries and redundancy relative to selected tokens to test whether this relevance-diversity balance should vary with depth.
Audio language models state numbers for acoustic quantities, and neither human opinion nor a judge model says whether such a number is true of the signal. AcoustiClaim extracts each numeric claim from free text, scores it against the instrument that defines the quantity, and classes each quantity by where its reference...
Sheng-Tse Lin, Si-Yuan Zhai, Chien-Liang Kuo et al.· 0 citations
Applied out-of-domain, the same audit recipe flags 25.5% of BIRD-financial's expert-authored gold SQLs as candidate gold-SQL issues under the authors' annotation protocol under their annotation protocol.
Hao-Wei Liu, Hsin-Tai Wu, Yi Fang· Proceedings of the 2026 Conf...· 0 citations
This work replaces attention with a stack of autoencoder-based mixing modules, one operating over local neighborhoods, one over the full sequence, and one across attention heads, each compressing and reconstructing its input through a bottleneck, and its width is a hyperparameter rather than a training effect.
Narges Mokhtari, F. Haddadi, Ebrahim Rezaii· 0 citations
Large language models (LLMs) implicitly infer attributes of their users and adapt their behavior accordingly, yet these beliefs remain difficult to inspect and causally manipulate. We introduce Belief Self-Distillation (BSD), a unified read-write framework that bridges linear and causal probing by learning a compact us...
Ali Holmov, Yi-Ran Huang, Kirill Bykov et al.· 0 citations
Accumulating the GPTQ Hessian across recurrence steps outperforms both one-step GPTQ and RTN on all nine checkpoints and recovers bf16-level accuracy on Huginn.
RAZOR, a training-free pruning method based on consensus residuals, the deviations of expert outputs from their original weighted mixture, gives the exact output change for a single deletion under survivor renormalization and router refill.
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.