The CRITICS project addresses science accessibility and literacy by converging advanced Machine Translation based on Large Language Models (LLMs) with educational technology and explores the design and evaluation of innovative science teaching-learning proposals grounded in curriculum-aligned teaching-learning.
Abstract
The CRITICS project addresses science accessibility and literacy by converging advanced Machine Translation (MT) based on Large Language Models (LLMs) with educational technology. By leveraging MT systems specifically optimized for scientific content, educational institutions can provide accurate, culturally relevant translations of scientific materials in students'native languages, ensuring that complex scientific concepts are comprehensible while maintaining technical accuracy. Building on these translations, the project explores the design and evaluation of innovative science teaching-learning proposals grounded in curriculum-aligned teaching-learning. Thus, CRITICS will investigate key components of scientific argumentation and critical thinking practices together with textual feedback aligned with learning objectives and assessment criteria inspired by competence-based evaluation frameworks. CRITICS aims to break down language barriers to accessing cutting-edge research and educational materials currently available only in high-resourced languages, thereby facilitating the democratization of scientific knowledge and fostering critical thinking in science education.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
This work proposes a HALO that directly maximizes the utility of generations instead of maximizing the log-likelihood of preferences, and suggests that the best loss depends on the inductive biases most appropriate for a given setting, an oft-overlooked consideration.